SHUFFLE UP SOME HILLFOLK INSPIRATION! This custom playing card deck for Hillfolk and DramaSystem includes face cards styled for your next saga of Iron Age Drama. Special scene prompts appear on each card, giving you suggestions to jump-start your creativity the next time you’re stumped for a scene. In addition to illustrations for the face […]
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A 13 True Ways Preview Chapter five of 13 True Ways is all about devils—those malevolent creatures from the Pit who delight in corrupting, binding and tormenting mortals. Where demons rage, devils persuade; where demons destroy, devils subvert and dominate. Typically their role in your campaign depends on which icon you associate them with. If […]
by Adam Gauntlett As I write this, The Many Deaths of Edward Bigsby has been out for about a month. It’s been favourably received – many thanks to those who reviewed it, and I hope those who play it enjoy it – and I’m told sales are going well! Especially the limited print run that […]
ASH LAW designed some of our favorite monsters in the 13th Age Bestiary (which you can buy here.) Her latest project is the Midgard Bestiary for Kobold Press, converting 100 monsters designed for D&D 4th edition to 13th Age. We asked ASH to share her process for converting 4e monsters to 13th Age, and we’ve […]
Tianacs by Lawrence Augustine R. Mingoa Introduction Some say tianacs are the spawn of witches who turned themselves into living vampires using vile rituals, while others claim that they’re the bodies of unborn or uncleansed infants that are corrupted by undeath. But regardless of how they came to be, tianacs are so small that they […]
Last month, I compared the 13th Age rulebook to my beloved Rules Cyclopedia, and talked about how cool strongholds were and how they’d work in the looser, more narrative Archmage Engine style. This month, it’s Dominions. There comes a time in every adventurers’ career – sometime between slaying that first dragon, and well before going […]
Planets of Peril and Vengeance, Arranged From A-Z An impossibly distant future. A vast sprawl of planets, each without parallel, with its own bizarre customs, bedeviling procedures, and wily inhabitants. As one of the implacable revenge-seekers populating The Gaean Reach Roleplaying Game, you know that correct intelligence on these worlds makes all the difference between […]
Enigmatic Icon here. The Pelgrane wants me to fill you in on the news over at Stone Skin Press, so I came as fast as I could. There’s been a lot of remarkable excavations at the word quarries, and since we keep unearthing new specimens I’ll try to stop in a little more often to […]
Playtest feedback for Dreamhounds of Paris, the upcoming Trail of Cthulhu campaign sourcebook in which you play the major figures of the surrealist movement wreaking –psychic-revolutionary havoc in Lovecraft’s eerie fantasy realm, is in. Participants should pat themselves on the bat for a collectively great job. They’ve turned in detailed, thoughtful responses that will make […]
The Eyes of the Stone Thief campaign pits the player characters against a vengeful Living Dungeon that steals things from the surface. Castles, mostly, but also wizard’s towers, druid circles, enchanted waterfalls, dragon’s lairs, unholy temples, kobold-infested gold mines or unattended oceans. One of the amusing consequences of this is that the GM can throw […]