In part one, we talked in general terms about preparing players used to Call Of Cthulhu for their first session of Trail Of Cthulhu. In particular, you want to show that the GUMSHOE system’s core investigative mechanic isn’t as radically alien or mechanical as some readers of the rules assume. Here’s the demo that illustrates […]
It’s Valentine’s Day. In folklore that’s when the birds choose their mates and, around here, Hamish goes off his shortbread and starts making cow-eyes at that heifer across the way. Yawn. And for you humans, too, there are Spring stirrings. There comes a point in every gamer’s life when he or she briefly pauses in […]
Contents – February 2009 This is a special Valentine’s Day edition to announce the release of Mutant City Blues. Yes, it’s out, and the competition is now worth over $350. All the clues are out, and as of this writing there are two entrants. We share the love with Mystic Moo’s Dating for Gamers Astrology column and […]
This month we offer you a double dose of Robin’s Page XX column, covering genre conventions in RPGs and the introduction of new players to Trail of Cthulhu. Also for Trail are new handouts and a cartoon. Jonathan Lavallee lays his cards on the table and helps you design a CCG. Finally, we present the […]
This is all Wizard’s fault. Not that they shouldn’t be proud that they created the whole CCG section of this industry, and the fact that they’ve pretty much inspired everyone to design their own CCG. I just want to make sure we’re all reading the same card text. It’s safe to say that 99% of […]