In the latest episode of their ink-spattered podcast, Ken and Robin talk choices in published scenarios, the figures who inspired King Arthur, Sarah Bernhardt’s Sphinx, and UFO aliens’ love of New Mexico.
There’s always a dragon. Maybe it’s down there in the darkness of the dungeon, last and greatest of the monsters. Its long sinuous body coiled around a bed of stolen treasure, it slumbers, waiting for some doomed fools to make their way down past the upper levels, waiting for the final battle to come. Maybe […]
We’re looking for GMs to run our games at Gen Con Online, and also at the in-person event in Indianapolis! If you’re interested in joining the GM crew at Gen Con, please email support@pelgranepress.com (click here to open with your email client) with the following info: Your name Your Gen Con registered email address Your t-shirt […]
New Releases Drakkenhall: City of Monsters pre-order – A 13th Age choose-your-own-elements city sourcebook for GMs running adventurer and champion-tier campaigns. Fearful Symmetries pre-order – A William Blake-inspired magical 1930s England sandbox campaign setting for Trail of Cthulhu The Book of the New Jerusalem pre-order – Read it alone as an entertaining resource on English folklore, […]
I hope you’ve all had a lovely holiday season, and wishing all of you – and all of us, and everyone else – a vastly improved New Year in 2022. NEW RELEASE: Drakkenhall: City of Monsters pre-order Text technical team DeFoggi, DeFoggi & Heinsoo have finished the final text of this city setting for 13th […]
A column about roleplaying by Robin D. Laws The series frameworks for The Yellow King Roleplaying Game continue with a dive into ideas for your Aftermath game. Check out previous installments: Paris Part One and Part Two, and The Wars, Part One and Part Two. As before, treat this as a starter for your own […]
Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: A Poison Tree System: Trail of Cthulhu generational campaign setting Author: Scott Dorward, Paul Fricker, Gareth Ryder-Hanrahan and Matthew Sanderson. Deadline for return of feedback: Monday, 15th August 2022 Number of sessions: 1-2 sessions per each of the eight adventures Description: The […]
Layout & interiors artist Jen McCleary sent me through a sample of the final The Borellus Connection art and it is like a blissful and horrific exploration of the drug-fuelled theme. Here are some small crops of what she’s created so far.
Premise for a Fear Itself one-shot Distribute these pregenerated characters, either casting the parts for a group you know or giving them out randomly for a convention run. They’re missing Sources of Stability, which don’t come into play here, and have higher than usual Health pools. You’ll be dropping the latter almost immediately. Also give […]
In the latest episode of their parabolic podcast, Ken and Robin talk player decisions that annoy everyone else, the Conic Sections Rebellion, a missing Pope, and what Eternals tells us about superhero movies with big ideas.