Following on from this explosion of 19th century French vampire weirdness… There is a little-known place which is undoubtedly the strangest in the world. The people who inhabit the barbarous lands around Belgrade sometimes call it Selene, sometimes Vampire City, but the vampires refer to it among themselves by the names of the Sepulchre and […]
Did you know that Pelgrane Press once conducted audio interviews with prominent game designers? Neither did I! The following interview originally appeared in an earlier iteration of See Page XX in April 2008. Luke Crane and Vincent Baker In this first in the podcast series, Luke Crane (Burning Wheel) talks to Vincent Baker (Dogs in […]
The following article originally appeared in an earlier iteration of See Page XX in April 2008. It discusses several technical details about podcasting, which the reader should bear in mind are now over 12 years old. By Paul MacLean [Editor] Paul, also known as Paul of Cthulhu is the head honcho over at Yog-Sothoth, and […]
The following article originally appeared on an earlier iteration of See Page XX in December 2007. by Steve Dempsey This article discusses an improvised variant of the GUMSHOE rules. It can be just as easily used for Esoterrorists, Fear Itself or any of the forthcoming books. Most games of GUMSHOE are played using a scenario that […]
In the latest episode of their unstoppable podcast, Ken and Robin talk about stuff Live from Gen Con Online.
The following article originally appeared on an earlier iteration of See Page XX in April 2008. You can find James’ soundtracks for Trail of Cthulhu, Night’s Black Agents, and Esoterrorists. by James Semple As a composer and roleplayer, I’ve been very interested in using music in my games. At the moment I game once a week […]
The following article originally appeared on an earlier iteration of See Page XX in April 2008. A column on roleplaying by Robin D. Laws Give a Clue The heart of the GUMSHOE system is its method of ensuring that players always gather the clues essential to the solution of a mystery and lots of other […]
The following article originally appeared on an earlier iteration of See Page XX in April 2008. News from Pelgrane Press We’ve had a great month, although some shipping issues have reared their ugly heads, mainly with shipments from the US taking their time to reach Europe. We’ve fixed those now. Leonard Balsera’s Profane Miracles, another fastplay […]
When asked to explain GUMSHOE, a key part of my standard spiel goes like this: “GUMSHOE says that it is never interesting to fail to get information. When you use an Investigative ability, you never have to roll a die. If you have the right ability and use it in the right way, you simply […]
The following article originally appeared on an earlier iteration of See Page XX in February 2008. You can also read Simon’s articles on 1930s Rail Transport and 1930s Air Transport. an article for Trail of Cthulhu by Simon Carryer While by the 1930s, diesel engines were revolutionising rail transport, and giving birth to a burgeoning flight industry, […]