While working on Book of the Underworld a couple weeks ago, I realized that our advice for leveling up monsters isn’t as direct as it could be. Some of you realized this right away, for others it could be a welcome clarification. The simplest way to level up a creature is to bump it up […]
“I could but tell them how I had just emerged from dungeon and jacket in the morning, and without rhyme or reason, so far as I could discover, had been put back in the dungeon after being out only several hours.” — Jack London, The Star Rover The only problem with dungeon crawls is there […]
A previous article outlined an alternate campaign frame for Ashen Stars. Here’s a worked example. (The inspiration for this example, by the way, came from an episode of 99% Invisible about the Great Bitter Lake Association.) In the Ashen Stars setting, ships travel fast-than-light along translight corridors. The largest starships – massive industrial supercarriers, mobile refineries, and […]
Live at Dragonmeet, Ken and Robin talk Hindu mythology’s secret role in the Norman Invasion, crisis on infinite podcasts, drinks to write by, and the real reason Ken had to make Trump president.
Because most RPG play advice goes to GMs, we tend to focus on them as the source of possible roadblocks in a session’s pacing. However, although in most game systems players lack the narrative control of GMs, they can also throw wrenches into the machinery of any plot. I’m not just talking about moments when […]
In the latest episode of their visionary, extravagantly muscled podcast, Ken and Robin talk Blake at the Tate, Colby Elliott, and Ken’s latest London book raid—complete with record-scratching twist!
The holiday season is quickly approaching and we’re looking forward to spending quality time with family and friends. The Pelgrane office will be closed from December 25th through January 1st. Holiday Shipping Dates for the US and Canada Orders received by December 6th should be received by December 24th but this cannot be guaranteed. Because […]
The 2nd edition of the Esoterrorists includes the Station Duty campaign frame, in which a Esoterrorist team is placed on long-term assignment to a particular small town for an ongoing investigation instead of the usual mystery-of-the-week. That approach also works in Ashen Stars. (The obvious worked example: Star Trek: Deep Space Nine swapped out the […]
An epic arc reaches its pulse-pounding conclusion as Ken and Robin confront the wonder and terror of the Sno-Voyageurs Cookbook! (And also talk the system matters debate, Profumo Affair and 1911 Ark of the Covenant expedition)
In my home campaign, our heroes found themselves transported back in time to the rebellion against the Wizard King—though as they discovered later, they were actually trapped in a living dungeon’s memories of that era. These were some of the foes they encountered: brutal enforcers of the Wizard King’s rule. It’s possible these miscreants will […]


