Four Alternate Mutant Origins

In the world of Mutant City Blues, there’s a single origin for mutant powers:  a mysterious virus called the ghost flu caused approximately 1% of the population to develop incredible abilities. In most campaigns, the ghost flu’s just part of the background, putting the focus on regular criminal investigations flavoured with tasty mutant weirdness. However, […]

Blood Basement

  “Nobody wants to see that, smell that…” When a news story starts with the phrase “In what sounds like a scene from a horror film,” the media monitors at the Ordo Veritatis sit up and take notice. When a basement floods with gore and bone, as happened in Bagley, Iowa in mid-October, they send […]

See P. XX: Sympathetic Monsters in Investigative Horror

A column about roleplaying by Robin D. Laws Pity the poor monsters. With Halloween over, they’re nursing hangovers and anticipating fallow months of scant employment over the holiday season. Here at Pelgrane we love our monsters twelve months a year. But what happens when you love a monster too much to want your GUMSHOE characters […]

View From the Pelgrane’s Nest – November 2019

At this time of year, my immune system shuts down in protest at winter as a concept, so I’m recovering from a nasty headcold, and pretty much living in my favourite GUMSHOE hoodie at the moment. The illness may be due to travel; I’m just back from my first Big Bad Con in California, followed […]

A Little Goes a Long Way – Using Historical Settings in Roleplaying Games

By Conrad Kinch  I was a seven year old Kinch when I got my first gaming book. It was “Redcoats & Minutemen: The American War of Independence” by Jon Sutherland, a choose-your-own adventure book from a little-known series called Real Life Gamebooks. My parents thought fantasy was a bit frivolous, but the 18th century was alright, […]

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