We had high hopes for 13th Age, but its popularity took even us by surprise. Very quickly the game attracted a strong community of passionate fans who’ve run some amazing campaigns, and used the new DIY-friendly mechanics created by designers Jonathan Tweet (D&D 3rd edition) and Rob Heinsoo (D&D 4th edition) to create new classes, spells, […]
Tag Archives: 13th age
Another great review from Jonathan Hicks, the Farsight Blogger, about 13th Age. Jonathan says, “I think this is a great game. It’s wonderfully presented, colourful, full of flavour and brimming with great ideas that can not only work for 13th Age game but pretty much any roleplaying game, D&D or otherwise” Giving it a classy […]
On RPGNet, Kafka has given 13th Age an excellent 5 for Style and meaty 4 for substance. Describing the art as “truly phenomenal” and the writing as “superb”, Kafka states that “Purple prose is in abundance and makes reading a delight, as opposed to realms of rules and tables”, but also points out that: “The […]
We’ve provided the fine folks at RPG.net with an exclusive preview of the white dragon from the upcoming 13th Age Bestiary. This full-colour PDF includes the white dragon hatchling, cenotaph dragon, mausoleum dragon, blizzard dragon and moon dragon. You’ll also find adventure hooks, advice on building battles with these monsters, and their relationship to the […]
by Paul Fanning When Paul sent us this larger-than-life character class he said, “A Fighter can accomplish many great deeds, fighting more fearsome foes and saving villages then regions then the world. But the Fighter is also essentially an action movie hero: more skilled than the average warrior or soldier, a little luckier, with grit […]
by Christopher Allen Christopher describes his vanguard character class as “a warrior-type designed to have more active in-combat choices and resource management than the Fighter — a complex Fighter, if you will — with a dash of healing capability.” What do you think of the vanguard? Join the discussion on the Pelgrane Forums. Vanguard To be a […]
13 Oracles by Gareth Ryder-Hanrahan Inspired by the oracles of Vincent Baker’s In A Wicked Age, these 13 Oracles may inspire improvised encounters or even whole adventures in your 13th Age campaign. There’s one Oracle for each icon, and each Oracle has four tables – places, objects, people and circumstances. There’s no right way to […]
Kazekami has created some Escalation Die templates, which, when used with a 8.5 cm × 8.5 cm (3.5 inch × 3.5 inch) photo cube like this one (UK) or this one (US) create the lovely dice you can see in the images on the left. You can find the PDF files to make your […]
By Rob Heinsoo This week’s playtest of the new commander and the half-revised monk went well. Commander In the commander’s case I didn’t make any changes after the playtest. Partly that’s because the design is in OK shape for now. Partly it’s because Thorinn, the 5th level dwarf commander who used to be a bard, […]
When we released the system resource document for 13th Age, containing all the open content from the 13th Age RPG, it was a big deal for us. An SRD meant that all the pent-up eagerness for third-party and fan projects compatible with 13th Age would finally be unleashed…or nobody would care, or they’d tell us that […]