Tag Archives: Gareth Ryder-Hanrahan

Datavisualising the Dracula Dossier

If you hang around my social media presence (or Ken’s, whose twitterings are to mine as Dracula is to a small fruit bat), you may have seen this funky diagram floating around. It’s a map of every (or nearly every) node in the Dracula Dossier and the connections between them. I ostensibly built it as […]

The Plain People of Gaming: Filings from Edom

The upcoming Edom Files, yet another part of the I-can-justifiably-use-the-word-epic-at-this-point epic Dracula Dossier series, is an anthology of eight missions, ranging from 1877’s Stoker: First Blood to the present-day Harker Intrusion . These missions can be used as one-shots with or without reference to the larger Dossier series, or as Flashbacks within a regular Dossier campaign, or – for the truly heroic – as part […]

The Edom Files

Eight desperate missions against the Un-Dead! From the mountains of Bulgaria to the streets of Berlin From the Russo-Turkish war to the War on Terror From 1877 to the present day  For the Dead Travel Fast Operation Edom is the top-secret section of MI6 dedicated to thwarting and, ultimately, controlling the Un-Dead. Open the Edom […]

The Edom Field Manual

Drink from the chalice, and join the ranks of the unseen immortals. You’re on the inside now. You know what must be done to defend Queen and Country, to defend everything we’ve built, everything we stand for. You deserve access to the innermost sanctum, and this is your key – the EDOM FIELD MANUAL. It […]

Dracula Dossier Resources

Downloads Download the Night’s Black Agents Dracula Dossier character sheet here Download a Blank Conspyramid Download Perveniet Calix, a Dracula Dossier Series Pitch by Ryan Macklin Download the Dracula Dossier theme tune by James Semple Download a cross-referenced PDF of nodes, characters, and places in the Director’s Handbook, by Rickard Gudbrand Download a Director’s Screen, by […]

Dracula Dossier – Director’s Handbook

A Secret History Unearthed. A Legendary Horror Walks Again. Presenting an epic improvised campaign for Night’s Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself? The Dracula Dossier follows in the fully improvisational path of the award-winning Armitage Files campaign. Players follow up leads in […]

The Plain People of Gaming: Prompts for Dracula NPCs

The macro level of a Dracula Dossier campaign emerges from the Conspyramid and Vampyramid charts, as well as the instructions in the opening section, How To Use This Book. Those charts are the framework for your story – as in any Night’s Black Agents game, the aim is to shoot your way up that Conspyramid, […]

The Plain People of Gaming: Midnight in the Bazaar

I had Intentions of writing this post on the Monday of Gencon itself, when it was due. That’s the sort of stupid idea you have after six days of little sleep and absurd heat. Plus, we had a Pelgrane planning meeting, where we discussed awesome things to come, and how we’re going to celebrate the […]

The Plain People of Gaming: Iconic Poles

Robin Laws’ multi-award-winning Hillfolk is a great game in its own right, but its DramaSystem engine includes a toolkit for describing and dissecting characters that can be used in other games. One of these tools is the concept of dramatic poles. To quote Robin: “Driving any compelling dramatic character in
any story form is an internal contradiction. The character […]

Cthulhu Apocalypse

On November 2nd, 1936, the world died. Finally, the stars had come right; and things that lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans. Millions of women and men died—yet you survived, doomed to wander the ruins, searching for answers. What went […]

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