13th Age permits players to take negative relationships with Icons, to define their characters in opposition to these mighty foes. Sometimes, though, it’s tricky to reconcile that opposition with the mechanical benefits of icons. It’s easy to justify getting a benefit from a positive or conflicted relationship – I’m a loyal follower of the Crusader, […]
Tag Archives: More Fun With Icons
If you use background music in your 13thAge games – such as the wonderful 13thAge soundtrack – you can replace the regular rules for icon relationships with a more improvisational approach. Here’s how it works. Players choose their icon relationships as normal during character creation. The GM creates a playlist, mixing in the songs for […]