Tag Archives: Gareth Ryder-Hanrahan

Spooky Significance

We are controlling this transmission. If we wish to make it louder, we will bring up the volume. If we wish to make it softer, we will tune it to a whisper. We will control the horizontal. We will control the vertical. We can roll the image, make it flutter. We can change the focus […]

Investigative Spends in Demo Scenarios

I ran two Trail of Cthulhu sessions over the weekend (a stealth proof-of-concept of a possible upcoming setting). At a three or four hour convention game, the pressure of time means every scene has to count. There’s little time for backtracking or encounters that don’t go anywhere, and that pressure’s compounded if you’ve got a […]

The Plain People of Gaming: Return to Mandible

The Accretion Disk supplement for Ashen Stars (available from Pelgrane’s shiny new webstore) contains detailed writeups for six common Laser ship designs – the Runner, Hammer, Rampart, Speeder, Porcupine and Hauler. It’s also got deck plans for, er, seven ship designs. Some meson shrapnel interference unaccountably scrambled communications, so the Mandible got a set of deck […]

The Plain People of Gaming: Dracula Dossier Motifs

Improvising telling but subtle details on the fly is tricky, especially if the players catch you off-guard. They’ve suddenly flown to Iceland to follow a lead you hadn’t prepared, and now you’re scrambling not only to get back ahead of the Agents, but also get a handle on where the overall campaign is now going. […]

Datavisualising the Dracula Dossier

If you hang around my social media presence (or Ken’s, whose twitterings are to mine as Dracula is to a small fruit bat), you may have seen this funky diagram floating around. It’s a map of every (or nearly every) node in the Dracula Dossier and the connections between them. I ostensibly built it as […]

The Plain People of Gaming: Filings from Edom

The upcoming Edom Files, yet another part of the I-can-justifiably-use-the-word-epic-at-this-point epic Dracula Dossier series, is an anthology of eight missions, ranging from 1877’s Stoker: First Blood to the present-day Harker Intrusion . These missions can be used as one-shots with or without reference to the larger Dossier series, or as Flashbacks within a regular Dossier campaign, or – for the truly heroic – as part […]

Dracula Dossier Resources

Downloads Download the Night’s Black Agents Dracula Dossier character sheet here Download a Blank Conspyramid Download Perveniet Calix, a Dracula Dossier Series Pitch by Ryan Macklin Download the Dracula Dossier theme tune by James Semple Download a cross-referenced PDF of nodes, characters, and places in the Director’s Handbook, by Rickard Gudbrand Download a Director’s Screen, by […]

Dracula Dossier – Director’s Handbook

A Secret History Unearthed. A Legendary Horror Walks Again. Presenting an epic improvised campaign for Night’s Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself? The Dracula Dossier follows in the fully improvisational path of the award-winning Armitage Files campaign. Players follow up leads in […]

The Plain People of Gaming: Prompts for Dracula NPCs

The macro level of a Dracula Dossier campaign emerges from the Conspyramid and Vampyramid charts, as well as the instructions in the opening section, How To Use This Book. Those charts are the framework for your story – as in any Night’s Black Agents game, the aim is to shoot your way up that Conspyramid, […]

The Plain People of Gaming: Midnight in the Bazaar

I had Intentions of writing this post on the Monday of Gencon itself, when it was due. That’s the sort of stupid idea you have after six days of little sleep and absurd heat. Plus, we had a Pelgrane planning meeting, where we discussed awesome things to come, and how we’re going to celebrate the […]

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