Tag Archives: robin d laws

Rogue Holograms in This is Normal Now

When Kanye West commissioned a hologram of her late father as a birthday present for his wife Kim Kardashian, he was giving a gift to her, no doubt about it. But wasn’t he also giving a gift to us, as Game Moderators looking for perfect scenario seeds for the This is Normal Now sequence of […]

Excuse You While You Touch These Yellow King Cards

  For the “Mr. Wilde’s Wild Halloween” one-shot of The Yellow King Roleplaying Game I ran recently on Twitch, I knew the action would open with the investigators heading to a party. To fit both the occasion and the reality-bending theme, and to demonstrate to the audience how Shock and Injury cards work, I decided […]

Pelgrane Press at Metatopia 2020 Online

This weekend, Metatopia, the game design festival, has moved online! Register here until Sunday, November 8th at 6:30PM EST if you’re interested in catching up with some of the content. Here’s where you can find the Pelgranes in the mix (all times are in EST): Friday, November 6th 9:00PM – 10:00PM D044: Translating Non-Game Intellectual […]

See Page XX – September 2008

The following articles originally appeared on an earlier iteration of See Page XX in September 2008. Robin D Laws discusses the nature of believability in RPGs, and we present not one, but three interviews from Luke Crane. This month also sees the launch of a flurry of new products, including a Keeper’s Screen, and James […]

See Page XX – June 2008

The following articles originally appeared on an earlier iteration of See Page XX in June 2008. In this issue Robin D Laws discusses the use of genre conceits in Mutant City Blues, we have more music from James Semple, and a second interview by Luke Crane. This issue sees the return of Mystic Moo – […]

See Page XX – April 2008

The following articles originally appeared on an earlier iteration of See Page XX in April 2008.  This month we step beyond the limitations of the pixel and into the glorious world of sound. James Semple introduces us to the new theme for Esoterrorists, Luke Crane shares air with Vincent Baker, and Paul MacClean advises us […]

See Page XX: The Trouble with Tasers

The following article originally appeared in an earlier iteration of See Page XX in June 2008. A column on roleplaying by Robin D. Laws The Trouble With Tasers Technology is ruining the storytelling business. Lately it seems like every new innovation of communications technology renders another classic plot device moot. GPS tracking, widespread closed circuit […]

See Page XX – February 2008

The following articles originally appeared on an earlier iteration of See Page XX in February 2008.  Tools, toys and transport are the theme for this issue of Page XX. Robin D Laws discusses the use of music to end scenes in GUMSHOE games, and James Semple provides some stings for Trail of Cthulhu. Jamie Maclaren […]

See Page XX – December 2007

The following articles originally appeared on an earlier iteration of See Page XX in December 2007.  In this issue, Robin D Laws discusses three ways you can resolve interpersonal conflicts in the GUMSHOE system. Interpersonal conflicts also feature in Mystic Moo’s Yuletide pantomime, and Simon Carryer reminds us of the fun of festive travel with […]

See Page XX – October 2007

The following articles originally appeared on an earlier iteration of See Page XX in October 2007.  October heralds the relaunch of See Page XX to fit in with the new look Pelgrane Press website. But it’s more than cosmetic; there are other changes – this month features more articles than we’ve ever had before. We have […]

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