Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: Cassilda’s Song: Paris section System:The Yellow King RPG Authors: Robin D. Laws Deadline for return of feedback: Tuesday 31st January 2023 Number of sessions: 1-2 sessions per each of the four adventures Description: Like the YKRPG itself, Cassilda’s Song consists of four books, […]
Tag Archives: See Page XX
by Kevin Kulp Last month we explained rules for non-humans and gave you our first Ancestry for Swords of the Serpentine: Intelligent Animals. This month’s Ancestry is originally inspired by The Serpent’s Tongue, a piece of very Eversinkish art by artist Tom Bagshaw. Unsleeping Advisor Ancestry abilities: Ancestry (Unsleeping Advisor), Forgotten Lore, Laws and Traditions, Prophecy […]
For the last, er, twenty-five years or so, I’ve run a Cthulhu game every year at Warpcon. In recent years, they’ve been playtests or first drafts of material intended for publication – scenarios like A Cigarette, a Blindfold and You or, for that matter, Cthulhu City began life as con scenarios. But the early scenarios […]
We are slowly, but surely, getting back into the swing of things here in the Pelgrane’s Nest, and See Page XX is back! See Page XX is one of the key ways we communicate what we’re working on, and what’s coming up in Pelgrane Press, and during the pandemic this vital outlet fell by the […]
by Kevin Kulp Now that we’ve explained the rules for non-human Heroes in Swords of the Serpentine, let’s start with the first Ancestry: Intelligent Animals. Please go read those base rules if you haven’t yet, as it will make this article make much more sense. Each month’s Ancestry will follow the same format, as shown […]
by Kevin Kulp Classic sword and sorcery stories feature human heroes almost exclusively, but that doesn’t mean your game needs to look like this. If you want to use the GUMSHOE Swords of the Serpentine rules for high- or epic fantasy, you’ll want access to non-human heroes. This monthly series will feature Ancestries for non-human […]
by Tony Williams (you can download a crib sheet here for this variant rule). Here is a suggested rule variant for Trail of Cthulhu to make the dance towards insanity more peripatetic. I wanted to bring the sense of teetering over the abyss of insanity more to the fore. One false step and your investigator would […]
A column about roleplaying by Robin D. Laws Early phases of Yellow King scenarios often find the investigators looking into subtle symptoms of Carcosan reality shifting. While they talk to initial witnesses and hit the books to orient themselves in some research, not much in an overtly horrific or supernatural vein might be happening […]
Please email support@pelgranepress.com for instructions on how to take part in this playtest! Title: The Ocean Game System:Fear Itself Authors: Original material by Dave Allsop, developed by Gareth Ryder-Hanrahan and Padraic Barrett Deadline for return of feedback: Tuesday, 6th December 2022 Number of sessions: 1-2 sessions per each of the four adventures Description: A campaign framework […]

