One of the chiefest joys of roleplaying is the joy of taking an iconic hero or monster and re-skinning it in the light of your own campaign. I’ve put Frankenstein’s monster on stage in two or three games, recast Batman as a people’s antihero in an alternate Soviet Union, and made demigods of Aaron Burr […]
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by Kevin Kulp My first mistake was in thinking Owl Hoot Trail was D&D with guns. I was just starting to develop and polish Clinton R. Nixon’s remarkable, streamlined game of old western fantasy, and I thought I was on well-trodden and familiar ground. I set up a sample encounter, one which I expected […]
by Paul Baldowski The existence of All Rolled Up was borne out of my desire for a flexible all-in-one solution to get my gaming gear to the table. My local group will tell you I’m compelled to run games out of some kind of obsession, and it was probably that same obsession that led […]
If you are interested any of these games, please email me with the game you wish to playtest in the subject line. 13th Age Bestiary System: 13th Age Author: Kenneth Hite, Steve Townshend, Ash Law, Kevin Kulp, Cal Moore Duration: Various Deadline: 15th August Description: This is for 13th Age pre-orderers. If you want […]
by Ryven Cedrylle HECTORALLE Taking the term “tongue-lashing” seriously for over 1,000,000,000,000,000,000 years. A lot of strange and terrifying things squirm their way out of the Abyss; the Hectoralle is just one of them. A gooey, fleshy mess of eyes and mouths, the Hectoralle can raise itself to about the size of a small […]
by ASH Law In this article I’m going to talk about a new playable race for 13th Age, but before I get there let me meander for a bit. As some of you might know I’m currently working with Rob and a handful of talented writers on the bestiary for 13th Age. At the […]
by Lawrence Augustine R. Mingoa [Ed: The Eldritch Knight is not an official class, so it’s not been test for balance – but don’t let that stop you!] Sometimes a spell slinger wants to dabble in swordplay or archery, while at other times, the warrior wants to get that special edge that only magic can […]
by Wade Rockett One of the most frequently-asked questions about 13th Age involves backgrounds; and overwhelmingly, it seems to come from people who have been playing d20 System games for a while. The question takes different forms, but in essence it’s this: What stops a player from putting the maximum number of points into a […]
by Ryven Cedrylle 13th Age’s move from a Skill-based system to a Background-based system has far greater reach and power than is immediately evident on the first pass. The mechanics can handle a multitude of interesting nuances better than the standard d20 skill lists despite being a much smaller amount of information. In order to […]
If you are interested any of these games, please email me with the game you wish to playtest in the subject line. 13th Age Bestiary System: 13th Age Author: Kenneth Hite, Steve Townshend, Ash Law, Kevin Kulp, Cal Moore Duration: Various Deadline: 15th June Description: This is for 13th Age pre-orderers. If you want […]
