See Page XX – September 2025

See Page XX: The Pelgrane Press webzine

September 2025 Edition

ARTICLES

VIEW FROM THE PELGRANE’S NEST: SEPTEMBER 2025 by Robin D. Laws, Creative Director: Progress update on projects moving through print, layout, indexing, and art. Including 13th Age 2E fulfillment prep, Hamlet’s GM Screen, Fear Itself and Paragon Blade, Outside Entities art, and timelines for Ballad Hunters and Merryshire Detective Club.

CALL OF CHICAGO: TRAIL OF CTHULHU TODAY by Kenneth Hite: Guidance for running Trail in the present day, with character setup options, updated ability notes, and practical advice for phones, gear, and research to keep investigations tight without tech hand-waving.

PSYCHOSUPERNATURAL FORMULAS FOR THE FALL OF DELTA GREEN by Jason Kraus: GM toolbox of 1960s clandestine chemical-magick “formulas” from multiple programs and outlaw sources, outlining how agents might access them and the serious costs that balance their tactical benefits.

IN FROM THE COLD by Adam Gauntlett: Night’s Black Agents scenario seed where a routine pick-up at a covert drop turns into a moral and operational dilemma, with tradecraft cues and chase support that slot cleanly into ongoing campaigns.

13TH SAGE: ICONIC INTRIGUES by Wade Rockett: GM advice on leveraging multiple icon agendas and relationships to spark layered intrigue and tough choices, plus a focused checklist to shape plots around shifting power.

THIS MONTH’S PREVIEW

Page Turners Playtest Report

by Guy Milner

A few weeks ago, I got to take the upcoming one-on-one DramaSystem game from Robin Laws, Page Turners, out for a spin. It’s a tight, intense system that, for me, stiffens up some of the looser improv-heavy stuff in Hillfolk, and really delivers a satisfying one-shot experience. But don’t just believe me – we also recorded and released the session on our actual play channel, Unconventional GMs – check it out here.

Pre-Order Now!

13th Age Second Edition Boxed Set

The 13th Age Second Edition Boxed Set packs the full fantasy toolkit, pairing a Heroes’ Handbook for players with a Game Master’s Guide brimming with foes and adventures, plus a sturdy GM screen so you can launch high-energy, narrative-driven campaigns right out of the box.

PRE-ORDER NOW!

13th Age Heroes’ Handbook

The world won’t save itself!

Living dungeons rip up from the depths, flying realms crash to earth, dark overlords seize ancient thrones, and the Empire’s protectors stumble.

It’s time for your heroes to answer the call!

13th Age is a new, improved edition of the d20-rolling fantasy game of unique heroes, gripping combat, group storytelling, and high adventure.

PRE-ORDER NOW!

13th Age Gamemaster’s Guide

The 13th Age Gamemaster’s Guide arms you with ready-to-run adventures, clever encounter tools, and deep advice on pacing, villains, and flexible improvisation, turning every session of 13th Age into fast-moving, cinematic fantasy.

PRE-ORDER NOW

The Art of 13th Age

The Art of 13th Age is a treasure hoard for Dragon Empire enthusiasts, crammed with full-color spreads, concept sketches, and designer commentary that let you pore over every rune-etched sword, snarling owlbear, and iconic archmage in glorious detail.

PRE-ORDER NOW!

Pillars Built On Sand

A ruthless cabal of power brokers and hidden cultists schemes to undermine Eversink’s divine blessing, its river-fed trade, and its promise that anyone can rise, shaking the city’s future to the mud beneath its canals. The campaign offers five tightly linked Swords of the Serpentine scenarios you can run in sequence for a full arc or lift as standalone adventures. STATUS: Playtest is over and being implemented.

Boundary of the Darkness

The Lunar Society are a dining club of natural philosophers, industrialists, and radical intellectuals, the embodiment of the Enlightenment. They have wealth, knowledge, and principles. Simultaneously, members of the Bluestockings Society, who meet to discuss art, literature, and politics, havein their most secret meetingsformed Friends of Blue, a private organisation set up to protect the world from the devastating knowledge of the Mythos. Boundary of the Darkness is an 18th century campaign frame for Trail of Cthulhu by Phil Masters and Sarah Saltiel. STATUS: In proofreading.

Page Turners

First Edition is the game of personal storytelling for one player and one GM. Incorporating new rules by GUMSHOE One-2-One and DramaSystem designer Robin D. Laws, First Edition features an accessible framework for creating compelling solo protagonist narratives. STATUS: In Layout.

Cassilda’s Song

A massive scenario series by Robin D. Laws for The Yellow King Roleplaying Game, which spans all four of its core sequences.Its overarching plot turns on a contest between the two daughters of the King in Yellow, Cassilda and Camilla, who race with one another to destroy the timelines, winning the favor of their pallid father. Camilla seeks a cataclysm of blood and fire. Cassilda intends to dissolve reality into hallucinatory delirium. STATUS: Art is being commissioned.

Merryshire Detective Club

In Merryshire Detective Club, an upcoming core GUMSHOE game from the brilliantly comforting mind of superstar writer-designer Gareth Ryder-Hanrahan, you play amateur detectives in a cosy-fantasy setting. Your band of plucky investigators solves mysteries (quite often, murder mysteries) that crop up with remarkable regularity in the lovely little village you’ll design together. Gameplay mixes deduction and investigation with comic absurdity and plenty of cakes. (No giant tentacle monsters or vampiric conspiracies, we’ve quite enough of those, thank you.) STATUS: Manuscript complete.

Outside Entities

Raging from the indifferent depths of a hostile universe, gods and creatures cut from Trail of Cthulhu Second Edition come rampaging back in Outside Entities. Chill once more to revamped envisionings of Daoloth, Mordiggian, Quachil Uttaus, and Y’golonac. Send your Investigators into deadly confrontations with sand-dwellers, shan, and lloigor. Submit to the bizarre imaginings of Trail of Cthulhu designer Kenneth Hite as he fever-dreams of a new titan, avatars of Y’golonac, those strangely under-utilized space vampires the Nioth-Korghai, and the malitia vetus, a never before gamified beastie straight from Lovecraft’s nightmares. STATUS: Art is being commissioned.

Gladiators

13th Age Starter Set

Rob Heinsoo and Wade Rockett have been working on a 13th Age Starter Set. This slimmed-down rules set and a one-arc introductory adventure in a box will serve as a lower-cost entry point than the full two-book Second Edition slipcase. STATUS: Being written.

Crowdfunding News

Fear Itself: Shattered Veil Edition

We successfully funded a Gamefound campaign for Fear Itself: Shattered Veil Edition, featuring a hardback cover, improved art, and The Ocean Game expansion. Late pledges available!

Ballad Hunters Crowdfunding Plans

We’re thrilled to announce that our folkloric occult RPG Ballad Hunters will enter crowdfunding soon. This edition debuts musical magic rules, eerie case files, and lavish period art. We have determined a launch date of March 2026.

Eternal Lies

Eternal Lies Boxed Set Crowdfunding

We’re excited to announce plans for a crowdfunding campaign to reprint Eternal Lies! This edition will feature exciting improvements, which we’ll reveal soon. Eternal Lies Boxed Set crowdfunding is postponed to late 2026.

POLL

Ashen Stars crews, which Bleed contract would you take next?

View Results

Loading ... Loading ...

Leave a Reply

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.