Author Archives: Cat Tobin

January playtesting

If you are interested in playtesting any of these games, please email us with the adventure you wish to playtest in the subject line.     Title: Swords of the Serpentine System: GUMSHOE Author: Kevin Kulp, Emily Dresner Deadline: February 28th Number of sessions: 2-8 Description: Swords of the Serpentine is a sword & sorcery game of investigation, […]

Welcome to Sadhbh!

Hello to you all! My name is Sadhbh, which is pronounced Sive like five, and I am so very excited to be joining Pelgrane as their part-time Project Manager. Over the next few months I’ll be getting to grips with their bugbears, starting work on their big ideas, and getting involved in all the things […]

Swords of the Serpentine: What’s In That Playtest?

The Swords of the Serpentine playtest is now live! SotS is the upcoming fantasy GUMSHOE game from Kevin Kulp (TimeWatch) and Emily Dresner (the Dungeonomics column at www.critical-hits.com). The full game will be available in 2019, traditionally published by Pelgrane Press with advance pre-orders, and we’ll open up those pre-orders in the months before publication. […]

View From the Pelgrane’s Nest – December 2018

This months’ View is more remote than usual, coming to you from the heady heights of New York City, where I’m waiting for my flight back to Europe after PAX Unplugged. This was our second time at this Philadelphia-based show, and it went very well for us this year. I’m very excited by how our […]

See Page XX – December 2018

We’re back in the office from our outings to PAX Unplugged in Philadelphia and Dragonmeet in London, just in time to bring you plenty of gifts. Leading the way is a great present for the Night’s Black Agents Director in your life – a GM Screen and Resource Guide, just what they always wanted! Bring the horrors […]

Swords of the Serpentine guidelines

Swords of the Serpentine, by Emily Dresner and Kevin Kulp, is Fantasy GUMSHOE as seen through a lens of classic swords and sorcery. That means different things to different people, though, so we wanted to share with you the set of collected guidelines we’ve used when writing the game. Adventures are episodic. Months or years […]

Swords of the Serpentine cover

We’ve worked with Jérôme Huguenin on many of our covers, and he never fails to amaze and astound us with beautiful art. His latest creation is the cover for the upcoming GUMSHOE core game Swords of the Serpentine, by Kevin Kulp and Emily Dresner, which you can see below. To see more of Jérôme’s art, like and […]

GUMSHOE

GUMSHOE is a system for designing and playing investigative roleplaying games and adventures, emulating stories where investigators uncover a series of clues, and interpret them to solve a mystery. In a GUMSHOE game, the player characters discover something which triggers their investigation, and then the Game Moderator (GM) narrates them through a number of scenes, […]

View from the Pelgrane’s Nest – November 2018

Hallowe’en is sadly over, but this month, it’s our printers who’ve been largely horrifying me, with tales of a 10% increase in paper prices. This has generated some hair-raising quotes for our upcoming books, specifically impacting the printing of The Yellow King RPG. Kickstarter backers will be unaffected, but it may make the final book collection […]

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