In the latest episode of their rashly demobilized podcast, Ken and Robin talk safe HQs for PCs, fictional army maneuver enemies, late 50s fantasy films, and the Hammersmith ghost murder case.
Author Archives: Robin Laws
It feels like a mere month since I last peered out from the nest to let you know what’s up with Pelgrane Press. That’s because it was a month. Among our efforts to ramp up our activities with my coming on board as Creative Director, we’re endeavoring to return to regular publication for this very […]
In the latest episode of their precisely coined podcast, Ken and Robin talk the double meaning of roleplaying, surrealist occultist Ithell Colquhoun, early 50s fantasy films, and using the time machine to change a critical term.
In the latest edition of their accurately branded podcast, Ken and Robin talk player characters who aren’t who they think, cattle rustler Rufus “Climax Jim” Nephew, postwar fantasy films, and occult immortality methods.
In the latest episode of their conch-listening podcast, Ken and Robin talk campaign frames, the Margate Shell Grotto, wartime fantasy films, and the Michigan Dogman.
A column about roleplaying By Robin D. Laws After a four decade restoration project, a book shrine found in a lake has gone on display at the National Museum of Ireland. Only seven others of its kind survive. Known as cumdachs, these elaborately decorated cases of metal-shod wood were fashioned to contain precious devotional […]
In the latest episode of their arrow-deflecting podcast, Ken and Robin talk research librarian listserv campaigns, St. Cuthbert, early 40s fantasy films, and a longer-lived Attila the Hun.
Hey everybody, it’s writer and game designer Robin D. Laws. Now that I am also Creative Director here at Pelgrane Press custody of this column has been turned over to me. This is my first time stepping into the Pelgrane’s nest and I have to confess to feeling somewhat overwhelmed. The miscellaneous bones and bits […]
In the latest episode of their high and dry podcast, Ken and Robin talk urban fantasy university, Dayton’s Great Flood, late 30s fantasy films, and occult 60s rocker Graham Bond.
Page Turners, the forthcoming game of dramatic interaction for one player and one GM, enables you to create a story that feels like a novel or a play. To help get you there, each scenario provides Constraints, a set of ground rules both participants absorb in advance. These storytelling guide rails ensure that you jointly […]
