The Origins Award nominees for 2014 have been announced, and we’re happy to say that Pelgrane Press has products in two categories! 13th Age – Best Roleplaying Game Eternal Lies – Best Roleplaying Suplement Congratulations to all of the nominees! And if you’re attending Origins, please stop by our booth — we’d love to meet […]
Author Archives: Wade Rockett
by Rob Heinsoo ASH LAW and I are both going to be running quick 13th Age games at the new AFK Tavern in Renton tomorrow, April 5th, as part of International Tabletop Day. ASH is showing up around 11 am, I’ll be there around 12:30 to run a couple two hour games before I return […]
Join Rob Heinsoo and ASH LAW at AFK Elixirs and Eatery in Renton, WA on Saturday, April 5th for International TableTop Day! Here’s the schedule at the table: 11:00 AM to approximately 1:00 PM – ASH Approximately 1:30 PM to 5:00 – Rob First come, first gets-to-play. As a special bonus they’ll have pre-generated characters […]
by Rob Heinsoo For this all-out push to finish 13 True Ways design, I’ve been channeling the man pictured here, a ruthless paladin/commander named Roland Abendroth. Roland is the creation of Davideogame, one of our high-level backers on 13 True Ways. Lee Moyer suggested creating portraits of the backer-created NPCs as full page art and Lee’s portrait of […]
ASH LAW designed some of our favorite monsters in the 13th Age Bestiary (which you can buy here.) Her latest project is the Midgard Bestiary for Kobold Press, converting 100 monsters designed for D&D 4th edition to 13th Age. We asked ASH to share her process for converting 4e monsters to 13th Age, and we’ve […]
From now through April 1, you can take $5 off the Midgard Bestiary, 13th Age Compatible Edition at the Kobold Store with the promo code P3LGR4N3. (You can actually use it for any Kobold Press product with a minimum $5 purchase.) It’s a fine complement to our own 13th Age Bestiary, with monsters from the Midgard Campaign Setting including […]
by Martin Killmann Many types of barbarians roam the wilderness of the Dragon Empire, drawing on the power of winter’s ice, infernal fury, or death itself. With these options and others in Part 1, you can enhance the relatively bare-bones barbarian class in 13th Age in all sorts of interesting ways. Winter Storm The following […]
Games reviewer Endzeitgeist declared Eternal Lies the Best Non-Pathfinder RPG Adventure of 2013, in the new issue of Pathways magazine. (Download a free copy.) He says: Eternal Lies ranks as one of the best campaigns I’ve seen for any Cthulhu-system – it’s glorious and I’m not going to SPOIL the awesome premise here. Every Keeper […]
by Rob Heinsoo By now, everyone who has been part of the 13 True Ways support network (Escalation Edition, Kickstarter, Bestiary pre-orders) has gotten notice of the availability of the new druid and the updated commander and monk. As you’ll see, the druid class is a beast. The challenge of embracing elements of traditional druidic […]
by Martin Killmann Many types of barbarians roam the wilderness of the Dragon Empire, drawing on the power of ancestral spirits, draconic pacts, and even the mountains themselves to strike terror into their enemies’ hearts. Here are four sets of talents to build a distinctive barbarian who brings something unique to the battle. Mountainheart The […]