Category Archives: 13th Age

13th Age game

The Plain People of Gaming: Trapped In The Stone Thief

Eyes of the Stone Thief, the megadungeon campaign for 13th Age Roleplaying Game, is out now! Trapped In The Stone Thief To the Stone Thief, people are the irritating meaty grist in the delicious cities it consumes. Most of the unlucky souls swallowed by the dungeon are crushed to death, or fall victim to one of […]

The Plain People of Gaming: Dissecting the Dungeon

Eyes of the Stone Thief, the megadungeon campaign for 13th Age Roleplaying Game, is out now! If your ongoing 13th Age campaign doesn’t have a place for a gigantic megadungeon like the Stone Thief (listen! Can you hear its plaintive earthquake-like whimpering as it begs you to let it rampage through your game?), then the thing […]

13th Age ThawCon: The Most Excessive Two Days In Gaming

My original roleplaying group began 35 years ago. I received the AD&D Player’s Handbook and Dungeon Master’s Guide for my birthday, learned the game from there, and ran it for my friends. People left and joined the group, set in the same campaign, over the years, but none of them ever played in any other […]

The Plain People of Gaming: 13th Age monster-tech in GUMSHOE

Continuing Ken’s theme of looting 13th Age for GUMSHOE twists, let’s talk about monsters. In 13th Age, monsters have a sort of rudimentary AI – instead of the GM deciding to use their special abilities in advance, they’re triggered by the result of the attack roll. So, for example, if a ghoul gets a natural […]

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