By Rob Heinsoo Welcome to the first-ever 13th Age Trivia & Miscellany 7-Question Non-Contest Experience. If you’re into trivia contests, oh happy day, hooray. Make your answers to one more questions as comments below and we’ll give a shout out later to the first person who correctly answered each specific question. If puzzling over obscure […]
Category Archives: 13th Age
13th Age game
Coming Soon ASH LAW reports that The Battle of Axis will be the next adventure in our Tales of the 13th Age organized play program. This epic-tier adventure features a multi-session battle against the undead in the very heart of the Dragon Empire! Gen Con Play Events Sold Out We submitted nearly 70 organized play […]
Released for Free RPG Day 2015, this adventure is available as part of the 13th Age Monthly Vol. 1 and the Ken Writes About Stuff Vol. 3 subscriptions. It’s also available through your local bricks-and-mortar retailer. TWO QUICK-START ADVENTURES – ONE BOOK Night’s Black Agents – The Harker Intrusion Once, you were a spy. From Moscow to […]
Originally released for Free RPG Day 2014, this adventure is available as part of 13th Age Monthly Vol. 1, or on this page. The town of Harrowdale holds a treasure. An army of trolls wants that treasure. You must hold the town until the Imperial dragon cavalry arrives. You’re outnumbered and your forces are outmatched – and to cap […]
The Complete 13th Age RPG Starter Kit at More Than 25% Off Get the ENnie award-winning 13th Age roleplaying game, 13th Age Bestiary, 13 True Ways, AND ALSO the 13th Age Soundtrack — all at more than 25% off what you’d pay if you bought these titles individually. Go to the Pelgrane Online Store and look for 13th […]
Tales of the 13th Age is our free organized play program for the 13th Age roleplaying game. Each month’s adventure is designed so that GMs can customize it for their own group, but players can easily bring their characters to other Tales of the 13th Age events. Register here and embark on a world-spanning epic […]
My Playtest Feedback Process by Rob Heinsoo I’m just about to start going through playtest feedback for 13th Age in Glorantha. I thought readers of this blog might be interested in how I process playtest feedback for 13th Age books. Sometimes I read playtest feedback right away. But usually I wait and read as much […]
By Rob Heinsoo and ASH LAW At the Gen Con 2014 Monster Design workshop, ASH LAW, Gareth Ryder-Hanrahan, and I collaborated with the audience to create a new 13th Age monster from scratch. It was great fun, and our audience-collaborators all signed my black book so that we could list their names at the end of this […]
This newly arrived 13th Age zombie has two inspirations. First, I’ve been reading Jason Sholtis’ compilation of The Dungeon Dozen: Random-Tables for Fantasy RPGs. “Reading” may be the wrong word, but I’ve definitely been picking it up and allowing photons from its pages to slam into my eyeballs. Second, I like the way one of […]
Traditionally in the West, Friday the 13th is a day of calamity: plans go awry, every advantage is met with a disadvantage, and any act can have unintended consequences. In that spirit, here are three cursed magic items for the 13th Age roleplaying game: Mr. Punch’s Hat (+2 armor at adventurer tier): Once per day when […]
