Category Archives: 13th Age

13th Age game

The Dual-wielder and the Slayer: Two Alternative Fighters for the 13th Age

[Ed: I like the 13th Age fighter. In combat,  you make a roll, and depending on the result, you are able to chose between a set of options – these are called flexible attacks. Your fighter moves, sees an opening then makes a choice. A better roll reflects better maneuvering and usually offers more choices. […]

The Eyes of the Stone Thief Are Polychromatic

The Eyes of the Stone Thief, like the eponymous beast, is a monster. It’s on a par with the Ennie-Award winning Trial of Cthulhu campaign, Eternal Lies, and may well be the largest book we’ve ever published. I was intending for it to be monochrome, as Eternal Lies is, but then I saw the beautiful […]

13th Age Adventure Design seminar at Gen Con

The freeform story rules in 13th Age require a different approach to adventure design. At Gen Con 2014, Philippe-Antoine Ménard (aka Chatty DM), Gareth Ryder-Hanrahan, Rob Heinsoo and ASH LAW presented a seminar on how to design great adventures for 13th Age. Video recorded by Kendall Jung. Watch this on the 13th Age YouTube channel here. […]

13th Age Nominated for 3 (+1) ENnie Awards

Pelgrane Press has received 15 nominations in 11 categories for 9 products in this year’s ENnie awards, in a field festooned with stellar games and publishers. And this year, 13th Age is up for Best Game, Best Rules, and Product of the Year. BUT WAIT, THERE’S MORE. Midgard Bestiary: 13th Age Compatible Edition from Kobold Press (designed by ASH LAW and […]

13th Age Monsters List

Over on the very active Google+ 13th Age community, Sean Dunstan has pulled together a complete list of monsters from the core 13th Age rulebook, the 13th Age Bestiary,  13 True Ways, and Eyes of the Stone Thief. John Clayton has kindly reproduced that here in table format; you can also download it as a zipped […]

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