Category Archives: 13th Age

13th Age game

13th Sage: Orc Spear Grunt

by Rob Heinsoo When I read the fun Wrath of the Orc Lord organized-play adventure written by ALL CAPS WOMAN, aka ASH LAW, I decided I’d want another orc variety or two if I was running the adventure myself. For those keeping pace with the 13th Age OP seasons, Wrath of the Orc Lord is just about over. But I […]

Gaming Events at Origins Game Fair

Pelgrane Press will be at Origins Game Fair on June 11-14, running the following 4-hour games in the Hyatt Regency Ballroom. You can find a master spreadsheet at http://originsgamefair.com/events/games/. Hope to see you there! Event Number Event Name Event Start Date/Time Game Master 7011 13th Age – Omenquest Thu 10:00 AM Jacob Wachtman 6981 13th […]

The 13th Age Bestiary Limited Edition – Black is Back

13th Age Bestiary Limited Edition               We’ve printed 100 limited editions in all, and we are releasing them now for Hatchling Edition pre-orderers only. The books are faux black leather with gold foil. Each one includes a numbered book plate signed by Rob Heinsoo for you to add to […]

13th Age Organized Play: May 2014 Update

by Wade Rockett I’ll start this update by sharing a graph that ASH made, showing what almost a year of 13th Age Organized Play looks like in terms of GMs and sign-ups — click the image on the right to see it more clearly. The initial bump and flatish-line represents our pre-launch OP announcement. Once […]

13th Age Updates

In his April View from the Pelgrane’s Nest column, Simon provided updates on all of Pelgrane’s current projects. Here’s the latest news on 13th Age: The 13th Age Bestiary is with the printers, on target for a mid-June delivery date. Pre-order your copy now from the Pelgrane store. It’s available on Bits and Mortar, too, […]

13th Sage: 13 Campaign Uses for Devils

A 13 True Ways Preview Chapter five of 13 True Ways is all about devils—those malevolent creatures from the Pit who delight in corrupting, binding and tormenting mortals. Where demons rage, devils persuade; where demons destroy, devils subvert and dominate. Typically their role in your campaign depends on which icon you associate them with. If […]

13th Sage: How to Create Meaningful Icons For a Setting

by Wade Rockett Greyhawk. Golarion. Eberron. Mystara. The names of these settings ring out in the history of roleplaying games. It’s no surprise that many 13th Age fans want to run campaigns in them, or others that are equally beloved. And one question comes up all the time: how do I figure out who the […]

Play 13th Age in Seattle for International TableTop Day

Join Rob Heinsoo and ASH LAW at AFK Elixirs and Eatery in Renton, WA on Saturday, April 5th for International TableTop Day! Here’s the schedule at the table: 11:00 AM to approximately 1:00 PM – ASH Approximately 1:30 PM to 5:00 – Rob First come, first gets-to-play. As a special bonus they’ll have pre-generated characters […]

13 True Ways Update: The Smell of Dragonfire in The Morning

by Rob Heinsoo For this all-out push to finish 13 True Ways design, I’ve been channeling the man pictured here, a ruthless paladin/commander named Roland Abendroth. Roland is the creation of Davideogame, one of our high-level backers on 13 True Ways. Lee Moyer suggested creating portraits of the backer-created NPCs as full page art and Lee’s portrait of […]

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