13 True Ways is a 180 page hardback book from the original 13th Age team – Rob Heinsoo, Jonathan Tweet, Aaron McConnell and Lee Moyer. The Fire Opal and Pelgrane Press Kickstarter for 13 True Ways has hit its mark with over a week to go – so it’s going to happen. 13 True Ways […]
Category Archives: 13th Age
13th Age game
If you arrived at this page because Gabe listed “A Burning desire deep in my heart to play 13th Age” as part of his PAX haul, we are delighted to see you, and we pray that our servers hold up. Our Resources page has links and downloads to tell you more about the game. To […]
The designers and developer did a seminar at Gen Con introducing 13th Age to an audience that had, up until then, only known of it through rumor and hearsay. We got this short video clip, and wanted to share: You can hear more about 13th Age this weekend at PAX, where Rob Heinsoo will appear […]
The 13th Age crew will be out in force at PAX Prime! If you’re attending, we invite you to… Stop by our table: We’ll be on 3rd floor of the Washington State Convention Center, right in front of rooms 305 and 306. We’ll be easy to find: look for the big Archmage and Diabolist banners.The table will be […]
With the 13th Age fantasy roleplaying game soon to be released, we want to keep the talented core team of Rob Heinsoo, Jonathan Tweet, Lee Moyer, and Aaron McConnell together to create a major expansion book. We’re offering you the chance to bring 13 True Ways into being as a 180+ page, beautifully illustrated book […]
“Axis, City of Swords…capital of the Dragon Empire, one of the 7 Cities. Axis is a city of wonders, military power, and martial competition. Gladiatorial games, skirmishes between noble houses, and staged holy wars hone the fighting spirit of an empire built on conquest.” –Text from the 13th Age Playtest I think the comparison between gladiatorial […]
D&D 4E caused a lot of controversy with its self-healing rules. Thirteenth Age has its own self-healing rules. Here’s my take on the topic. My first self-healing rules were in 1992, in Over the Edge. It’s a modern-day RPG with no built-in healer class, so the characters needed to be able to heal up some […]
This edition is on the threshold. All our art by Aaron and Lee is finished. Classes and systems are in place in broad strokes, development is underway, we’re pushing towards completion. The most significant shift in gameplay introduced in this edition come from monster damage expressions. Playtest feedback, and our own games, indicated that our […]
Here you’ll find official materials as well as useful game resources and play aids created by the 13th Age fan community. A link to a third-party site doesn’t mean that we agree with or endorse all of the opinions on that site. Quick Links 13th Age core book 13th Age FAQ 13th Age Organized Play 13th Age Licensing Vault […]
The Prince of Shadows is part thief, part trickster, and part assassin. To some he is a hero; to others a villain. He has squandered the riches of the dwarves, murdered the hopes of a dragon, and plundered the dreams of a god. His exploits have changed the world, but none can tell you his ultimate goals […]