“Fly the ocean in a silver plane See the jungle when it’s wet with rain Just remember till you’re home again You belong to me. I’ll be so alone without you Maybe you’ll be lonesome too, and blue.” — Jo Stafford, “You Belong to Me” (1963 cover version) In March 1952, U.S. Air Force General […]
Category Archives: Fall of Delta Green
A category for the GUMSHOE game Fall of Delta Green
where we wake up electrified out of the coma by our own souls’ airplanes roaring over the roof they’ve come to drop angelic bombs the hospital illuminates itself imaginary walls collapse – Allen Ginsburg, Howl Cthulhu City slides into The Fall of Delta Green like a cartridge into a chamber. As written, Great Arkham’s […]
Last month we began our perilous exploration of that darkest of all Fall of DELTA GREEN labyrinths: the Federal bureaucracy. More specifically, and contra JFK, we explored what that bureaucracy could do for you — or for your Agent, as he deploys his Bureaucracy ability in the course of the campaign. (See our previous installment […]
Officially, the Delta Green setting never indicates that the Dreamlands underwent a radical transformation at the hands of Parisian surrealists in the 1920s and 30s. However, in the privacy of their own Gaming Huts, GMs who ran a Dreamhounds of Paris series and want to connect it to their current Fall of Delta Green games […]
In 1996, an RPG appeared in which you played agents of a secret conspiracy within the Federal government, one that battled Grey aliens, black magicians, and rival government programs. It was perfectly tuned to the late-90s X-Files ambiance, and won plaudits for its deep dives into the cryptic worlds of anomalous science and government bureaucracy. […]
“My rifle and myself are the defenders of my country. We are the masters of our enemy. We are the saviors of my life. So be it, until there is no enemy, but peace. Amen.” — “The Rifleman’s Creed,” as quoted in Full Metal Jacket (Stanley Kubrick, 1987) Spy stories, war stories, and horror stories: The […]
“’Wait a minute!’ the man hissed. ‘Are you after more books like that? I know where we can get some.’” — Ramsey Campbell, “Cold Print” (1969) The 1960s were a great decade for occult books, featuring waves of bestsellers launched by Jacques Bergier and Louis Pauwels’ million-selling Morning of the Magicians in 1963. Some of […]
Villele, in his turn, was summoned to Paris. His boss asked him what he thought of the paratroops. “There’s a lot of good and a lot of bad in them,” he replied. “They’re dangerous because they go to any lengths and nothing will hold them back … they’re beyond the … notion of good and […]
With The Fall of Delta Green having psychedelically burst onto the shelves of finer game stores everywhere and indeed of this very site, this column keeps on bursting the covers of that already overfull tome. This time, rather than throw more weird story meat out there for the Handler, it’s time to give the players […]
“They have no time to think of surrender. Are they heroes — these Parisians?” — Robert W. Chambers, “The Street of the First Shell” (1895) Right about now, just about fifty years ago as I write this, France had no functioning government. I mean, more than usual. Charles de Gaulle, President of France for the […]