Maybe you heard that Night’s Black Agents, the supernatural spy-thriller game by Kenneth Hite, scored two silver ENnie awards at Gen Con; and that its new expansion Double Tap sold out at the show. I ca hear you asking, “Can I try this amazing-sounding game at PAX?” and “Is this an opportunity for me to […]
Category Archives: Night’s Black Agents
Category for Night’s Black Agents
Take your players on the greatest vampire hunt in history—more than a hundred years in the making. Dracula is not a novel. It’s the censored version of Bram Stoker’s after-action report of the failed British Intelligence attempt to recruit and control the perfect asset — the ultimate weapon — Count Dracula. Kenneth Hite and […]
A review of five-ENnie-nominated Night’s Black Agents by Charlie White on Intwischa If you want to feel like a badass, get this book. If you’re sick of Twilight, get this book. If you want compelling player-versus-player that doesn’t ruin campaigns or friendships, get this book. Hell, if you like roleplaying games, get this book. It […]
CONFIDENTIAL//SI-NBA//ORCON We have learned that last year’s operation in Morristown, New Jersey failed to end the vampire threat. Kenneth Hite and John Adamus urgently request assistance at DEXCON 16 from 10:00AM – 6:00PM, Saturday, July 6, 2013 to counter yet another assault by the undead… …or to participate in it. The Operation: The 2013 World Night’s Black […]
Michael Wolf over at Stargazer’s World has written a detailed and balanced review of Kenneth Hite’s newest GUMSHOE offering, Night’s Black Agents. You can read the full review here. It’s very well written, basically allows you to run or play in every spy thriller subgenre with vampires or not, and it adds a lot to […]
Two wider geek-media huzzahs for Pelgrane core games hit this week, and by some kind of odd coincidence, they both feature interviews with me. Andrew Girdwood of Geek Native shares the news of how you can get Trail of Cthulhu for 55% off at DriveThruRPG if you haven’t bought it yet, and asks me all […]
The man who gave Night’s Black Agents its sleek carnivorous look, Chris Hüth, has designed (and posted on his blog, The Elder Sküll) a modified Night’s Black Agents/Trail of Cthulhu Burn/Dust mode character sheet with slots for Magic, Mediumship, and Clairvoyance, should you want to play a paranormal spies vs. the Mythos game a la […]
Dedicated Night’s Black Agents Director R. B. Bergstrom urges you to use up those Shooting points and kill some damn mooks. Read his hard-won and heartfelt advice on running and playing combat scenes in GUMSHOE (in Night’s Black Agents specifically, but the advice is applicable across the lines) in his latest Transitive Property of Gaming […]
Calling all agents: This burst transmission contains the classified outline for Double Tap: The Night’s Black Agents Expansion Book. Use this intel at your discretion. Which is to say, read it, share it with your Night’s Black Agents game group — or the people who would be your Night’s Black Agents game group if they […]
In all the excitement that was my previous post, I neglected to link Zak’s version of the Night’s Black Agents character sheet, which in one page combines sheet and character generation rules using the mighty power of colored overlays. So here it is.