Category Archives: See Page XX

See Page XX – October 2019

The weather is starting to turn wintry, the evenings are darkening earlier over Europe, and all the world is preparing for Black Friday. Cuddle up by a nice warm fire and get the pumpkin spiced drinks in with our latest PDF releases – the one-player, one Director Night’s Black Agents: Solo Ops, and the Night’s […]

View From the Pelgrane’s Nest – October 2019

I’m just back from the wilds of London’s Alexandra Palace, where Becky and I, ably assisted by knowledgeable Pelgrane playtester CJ Romer, ran the Pelgrane booth at the second ever Tabletop Gaming Live. The venue itself is lovely, and the staff were really friendly and helpful. It was mostly boardgames-focused, with very few RPG companies […]

See P. XX: Bad Contracts of the Bleed

A column about roleplaying by Robin D. Laws In Ashen Stars, players portray freelance law enforcers working the spacelanes of the frontier sector known as the Bleed. Their ability to secure lucrative contracts depends on their reputation, which goes up when they solve cases well and honorably, and drops when they get caught cutting ethical […]

See Page XX – August/September 2019

Gen Con has yet again swallowed up an issue of See Page XX, and so this is the combined August/September edition of your friendly neighbourhood Pelgrane update. New this month are the Trail of Cthulhu cluebooks, for all your note-capturing needs. Alongside our new Pelgrane-themed merch, they’ll let you demonstrate your Pelgrane credentials at your […]

The Plain People of Gaming: Hideously Oblique Documents

One of my favourite bits of working on Hideous Creatures – and the infamous H*wk*ns P*p*rs, for that matter – was writing up the in-character handouts that accompany each monster. Part of the joy was obviously seeing what artistic wonders Dean Engelhardt would come up with, of course, but even if you’re not blessed with a brilliant […]

See Page XX: Getting Betrayal Right with the Ordo Veritatis

A column about roleplaying by Robin D. Laws One of my core dicta for The Esoterrorists setting is that its good-guy, anti-occult covert agency, the Ordo Veritatis, never turns out to be have been the secret villains all along. Although this horror game draws heavily on the technothriller, where betrayals of protagonists by superiors remains […]

The Café of the Broken Heart

A Dreamhounds of Paris scenario seed by Adam Gauntlett In which the Surrealists must decide whether a friend is worth going to the wall for. This scenario, and the character of Achille Flamant, is inspired by stories that first appeared in Leonard Merrick’s A Chair on the Boulevard, published 1921, available via Project Gutenberg. A Card […]

See the Black Book GM Tools, then Join the Beta!

by Steven Hammond Gen Con was a blast this year. I played a few games, talked to people I only see at Gen Con, and spent several hours helping out in the Pelgrane Booth. I had fun chatting with all the GUMSHOE and Black Book fans that stopped by. If you picked up a flyer […]

View From the Pelgrane’s Nest – July 2019

The Nest is aflurry this month with today’s news of the 2019 ENnie Award nominations. It is always an honour to be nominated by the hard-working judging team, and this year in particular we’re sharing the nomination field with an impressive breadth of games and industry colleagues. We’ve been nominated in four categories: Best Adventure: The Persephone […]

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