by Robin D Laws Flesh out these multi-tentacled story ideas into scenarios for Call of Cthulhu, Trail of Cthulhu, or the mythos RPG of your choice. Only You Can Prevent Eldritch Fires Era: 20s, 30s, modern On May 19th, 1780, the sky over New England suddenly darkened, as if day had turned into night. Panicked […]
Category Archives: See Page XX
This is the second Page XX column featuring 13th Age specific news, in which the Escalation Die turns finally to 6, we look at layout, 13th Age compatible Kickstarters, the license and the future. It turns out the Archmage’s crystal ball is in need of vinegar and newspaper. The Good – 13th Age Escalation Die […]
Rob Heinsoo wasn’t the only GM representing 13th Age at ZOEcon in Seattle. Ash Law (The Reliquary) gives her convention report: The Dwarf King’s Double’s Second Beard Our session started with me standing outside the room at ZOECon giving away books. That’s right, I had a load of old game books and was just giving […]
This month sees the release of a new album from James Semple for Ashen Stars, Sisters of Sorrow, an adventure for Trail of Cthulhu and the long-awaited ebook version of Night’s Black Agents. The Dying Earth Revivification Folio is available in print and the 13th Age RPG PDF has been updated. So as not to […]
by Ryven Cedrylle The Orc Lord has returned. Whether a reincarnation of the legendary commander who helped lay the Wizard King low or a new figure entirely who is merely building on old cultural foundations, the rise of the new Orc Lord brings troubling questions. Why now? For what purpose has the mythic leader reappeared? […]
By Jessica Hammer For the past twelve years, my partner and I have been exploring play techniques in our one-on-one games. These one-on-one games are a terrific laboratory for experimentation and practice. Here’s why: Permission to innovate. It’s easier to get buy-in to try something new when there are only two opinions to […]
by Gareth Hanrahan [This is an extract from the introduction to the forthcoming installment of the Cthulhu Apocalypse series. Previous installments are The Dead White World, a set of three linked adventures, and The Apocalyse Machine, the rules engine for creating your own apocalypse.] It is now the summer of 1939. The decision that […]
The Gaean Reach is the forthcoming standalone RPG by Robin D. Laws, based on the science-fiction novels of Jack Vance. From the Introduction – In The Gaean Reach, you play highly competent individuals of the distant future. Wronged in the past by a terrible foe named Quandos Vorn, you travel with a group of similarly […]
by Robin D Laws A DramaSystem Series Pitch If you’re following the Hillfolk Kickstarter campaign (in progress until Nov 2, 2012), you’ll already know the concept of the Series Pitch—an alternate DramaSystem game laid out for you in a simple and handy format. As of this writing, we’ve funded additional Series Pitches for the main […]
Our October See Page XX is chock-full of goodies, from layout samples to Orcs, from Ravenloft to Robin D Laws, we’ve got it all. Darren Pearce of Fun Tyrant Games presents an alternative Icon for the 13th Age compatible, Nightfall. Robin D Laws sets the scene for his Depression era-Texan-circus DramaSystem setting. Jessica Hammer talks […]
