13th Age includes powerful icons – NPCs PCs will aid or oppose over the course of each campaign. We include a summary of the icons here so you can vote for your favourite, and The High Druid, an example icon. The competition is quite simple. When you play 13th Age, we want you to make […]
Category Archives: See Page XX
Sisters of Sorrow System: Trail of Cthulhu Written by: Adam Gauntlett Deadline: 1st August What it’s about: Horror aboard UC-12, a mine-laying Unterseeboot operating in the North Atlantic. The crew of UC-12 encounter an abandoned German vessel, and soon afterward the boat is infested with the same strange plant that apparently killed the other ship’s […]
April 2012 sees the centenary of the sinking of the Titanic so in true Pelgrane Press fashion we are releasing a mini-adventure set on the ill-fated voyage, The Millionaire’s Special. All proceeds of the sale of this adventure by Adam Gauntlett will go to the Heroes in the Dark charity which aims to bring audio […]
The March issue of See Page XX is out now to commemorate the 75th anniversary of HP Lovecraft’s death. To celebrate this we have asked some Lovecraftian luminaries to tell us about how HPL has influenced their life. Robin D Laws talks about ratings and pools, there are some exciting new playtesting opportunities and most […]
Welcome to the March issue of See Page XX. This is a special issue to commemorate the 75th anniversary of the death of HP Lovecraft. To celebrate this we have a SALE on four of our best but as yet under-appreciated products and a brand new Bundle for Trail of Cthulhu Keepers. HPL has influenced […]
The first round of playtesting for 13th Age is now closed. The next round will open in April. Stay tuned! Please email me if you if you are interested in the New World playtest. 13th Age System: New Written by: Jonathan Tweet and Rob Heinsoo Deadline: Preliminary feedback 30th April. Full feedback 30th May. […]
by Robin D Laws The GUMSHOE rules break with roleplaying tradition in several notable ways. Most obviously, its information gathering skills, here called investigative abilities, default toward automatic success, with a point-spend mechanism to allow for extraordinary successes and additional benefits. Also, its general abilities—those governing activities where failure is as likely to lead […]
By Simon Rogers I’m a small publisher. I’ve been publishing roleplaying games for ten years usually in the traditional model – that is I pay people to write and draw stuff, and it’s usually work for hire. So, I’ll pay a word rate based on the writer’s experience and the amount of work we need […]
In celebration of the life of HP Lovecraft and on the anniversary of his death, we asked our Trail of Cthulhu writers and a few others if they would write us a few hundred words on how Lovecraft has influenced them. Be it in life, their writing, careers, and of course, in gaming. Here is […]
Steve Dempsey has done it again! Kill Them and Take Their Stuff is a 15 minute Esoterrorists demo perfect for conventions and to give your players a taste of horror, GUMSHOE style. Esoterrorists Demo You can download the PDF here.