We are delighted to announce that, following discussions at this year’s Gen Con, the French design studio STUDIO DEADCROWS will be publishing the French language translations of Cthulhu Confidential, The Fall of DELTA GREEN, and The Yellow King RPG. Studio Deadcrows have extensive experience in producing top-quality French translations of RPG, having previously translated Mindjammer and Monster of […]
Welcome to the latest edition of See Page XX! We’re back in the office after Gen Con and Tabletop Scotland, and cranking the book-making machines back up to full operational speed. New this month is the PDF of The Fall of DELTA GREEN. Pick up the PDF in September to get a bonus PDF of Las Vegas: 1968, Kenneth […]
This is my last View article for a while. Pelgrane Press’s managing director Cat Tobin will be taking over this column, and I’ll be stepping back into an advisory role as I take a year-long sabbatical. Cat asked me recently – what exactly is a pelgrane anyway? And I thought back to my own introduction […]
A column about roleplaying by Robin D. Laws The Yellow King Roleplaying Game takes a couple of design innovations that first appeared in Cthulhu Confidential and imports them back into multi-player GUMSHOE. Most notably, its QuickShock sub-system uses cards to represent the specific ongoing consequences of mental and physical harm. Importing them into previous GUMSHOE […]
Your lone spy in Night’s Black Agents: Solo Ops has been burned. You’re out on your own. Oh, you’ve got a network of connections and contacts you can draw on specialist skills – you can find a forger in Budapest, or a computer hacker in Buenos Aires, or an arms dealer in Boston – but […]
by Mikhail Bonch-Osmolovskiy It is the dream of many an adventurer to have a place they can call their own. A fort, a manor, a tower – something to build, customize, protect. The problem, of course, is that they inevitably have to leave it behind to go on adventures. And the more world-spanning the adventures get, […]
Oh, great was the sin of my spirit, And great is the reach of its doom; Not the pity of Heaven can cheer it, Nor can respite be found in the tomb: Down the infinite aeons come beating the wings of unmerciful gloom. — H.P. Lovecraft, “Nemesis” The ancient Greek goddess Nemesis existed to “give […]
Many 13th Sage columns come from moments when I realize that I’m playing the game slightly differently than I was playing it before. Today’s column features two small wrinkles that have been working well in our games. New Alternative Array Ability Scores: The first bit comes more from Jonathan than me. It’s something we put […]
In the latest episode of their satisfyingly escalating podcast, Ken and Robin talk climactic sessions, Stoker translations, fantasy films 101, and Sumerian stargates.
In the latest episodeof their Elder-signed podcast, Ken and Robin talk narrative dungeons, Christoph Sapinsky, tattooing Cthulhu and Rosaleen Norton.