Surrealist Flashcards

Dreamhounds of Paris’ sandbox structure requires players to know what they want to do as their surrealists explore and alter the Dreamlands. Knowing what you want from a sandbox roleplaying environment can be harder than it sounds. Luckily, the unconscious automatism so beloved by the historical surrealists can come to your rescue. Just scour the […]

Dracula Dossier Kickstarter – You Can Still Pledge

The Dracula Dossier RPG  is backed – more than backed! You can see the list of available pledge levels and add-ons here. Until 1st June 2015, new backers can still pledge at any available level, and get add-ons via paypal. Email us with details of the pledge you want, an we’ll let you know what […]

See P. XX: Running Haunted House Horror

A column on roleplaying by Robin D. Laws   When we think of doing a haunted house horror scenario, we tend to look to The Haunting (1963, Robert Wise) and its cousin The Legend of Hell House (1973, John Hough.) This plot template pits a seasoned group of paranormal investigators against a home infested by […]

The Plain People of Gaming: Dissecting the Dungeon

Eyes of the Stone Thief, the megadungeon campaign for 13th Age Roleplaying Game, is out now! If your ongoing 13th Age campaign doesn’t have a place for a gigantic megadungeon like the Stone Thief (listen! Can you hear its plaintive earthquake-like whimpering as it begs you to let it rampage through your game?), then the thing […]

New See Page XX out

The latest edition of See Page XX is out now! Featuring a pre-order for Eyes of the Stone Thief, and PDFs of The Gaean Reach, The Gaean Reach Gazetteer and Mythos Expeditions. KWAS subscribers will get the December edition, Vendetta Run, on their order page this month, and meanwhile, non-subscribers can now buy Hideous Creatures: Byakhee as […]

Five Known Associates of Quandos Vorn

In The Gaean Reach Roleplaying Game, your posse of vengeance-seekers hunt for interstellar villain, Quandos Vorn. Pick apart Vorn’s network of comrades for leads to the scum’s whereabouts. Choose one or more of these figures to investigate, interrogate, and eliminate, and let your GM know that your selection of quarry has widened. The following is […]

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