Feast of Gold: Reimagining Holidays for 13th Age

13th Age sage and convention GM Adam Dray presents his take on the Feast of Gold, chief winter celebration of the Dragon Empire… Wade Rockett (certainly not his real name, but the name of his Ashen Stars character, right?) kindly invited me to write a guest post in which I looked at a mythical winter holiday, […]

The Feast of Gold: Wrestling Grandfather Time

Feast of Gold Public Service Announcement: What do you get for the Wyrm who has everything? Perhaps one of the few remaining pre-orders of 13th Age, the new fantasy roleplaying game from Jonathan Tweet and Rob Heinsoo! With your help, we’ll break 1,000 pre-orders by Christmas, making this a record-setting game for Pelgrane Press. The […]

The Feast of Gold: Dragon Wood and Santa Cora

Feast of Gold Public Service Announcement: The Crusader wants to get his Feast of Gold celebrations underway, but there’s some unfinished business to attend to. There are fewer than 25 pre-order opportunities left for 13th Age. These Escalation Editions are running around First Triumph, getting underfoot and generally being irritating. Give the Crusader the holiday gift of peace of mind! […]

How Should I Publish My Setting?

by Graham Walmsley [Editor: Graham Walmsley created the award-winning Cthulhu Apocalypse setting for Trail of Cthulhu. His latest publication is Scott Dorward’s Fairlyland scenario for his game Cthulhu Dark.] People often ask me: how can I publish my setting? What should I do? And, because I didn’t know the answer, I asked various successful publishers. […]

Recurring Characters and Dramatic Poles

By Robin D Laws In DramaSystem, the engine of our upcoming game Hillfolk, GM-run characters who appear on a regular basis are called recurring characters. This denotes their importance to the storyline and the main cast of player characters. The series protagonists care about them enough to seek emotional rewards from them, engaging them in […]

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