The Hillfolk Kickstarter is flying along, smashing through stretch goals. This post is for you graph and stats afficianados from the delightful Kicktraq.
Episode 10 of the Ken and Robin Talk About Stuff podcast is now available for your auditory enjoyment. Listen raptly as we discuss Hillfolk, Puritans, annoyingly inevitable game design, and a Tibetan Nazi space god.
When we first encountered the idea of flat damage, my high school gaming group refused to play that way. This was David Hargrave’s streamlined rules system, The Arduin Adventure, back in 1980. The game was a highly modified version of D&D, and no one rolled damage. Damage was flat. Your war hammer dealt 7 damage, […]
The license is here. Rob Heinsoo’s original article on licensing follows. A creative flame. Arcane mastery. A hint of guile. We’re creating 13th Age under the Open Game License because we think the OGL is the right way to play well with others. We are working out the interactions between Fire Opal Media, Pelgrane Press, and people who […]
The latest episode of the Golden Geek-nominated podcast that’s sweeping the gamer nation, Ken and Robin Talk About Stuff, now wings its way toward your earbuds. Join us as we fling open the inaugural doors of the Cartography Hut to contemplate maps we have known and loved. In a frenzy of construction, we then throw […]
Response to the Hillfolk Kickstarter has been so overwhelming I haven’t had time to tell you how overwhelming it’s been. Things are moving faster than I can type this update. As of this writing, we’re at the 16 hour mark and are already 201% funded. The first two—no, make that three—stretch goals have been surpassed […]
After much preparation and furrowing of brows on the badlands, the clan council has decreed it: the Kickstarter campaign for Hillfolk has now gone live! Throw in with the Lion clan or the Wolf clan and help bring this labor of love from the manuscript stage to finished product. Backers of the project receive a […]
The 13th Age Kickstarter finished with over $70K raised. It’s been a wild ride, and now 13 True Ways includes contact we never invisaged originally. Thank you so much for all your support. Rob is supping energy drinks, chained to his desk to get the manuscript polished up; chapters are in layout, and all the […]
Bookhounds of London offers three different kind of campaign settings: Arabesque, Technicolor and Sordid. This time out I’m going to go Sordid, and discuss the crime of murder. Murder was an obsession of the Thirties. People read about them all the time – Agatha Christie and Dorothy Sayers made their careers out of murder – […]