In the latest episode of their easily divisible podcast, Ken and Robin talk self-referential roleplaying, mid 70s SF film, guerrilla game marketing in a time of social media decay, and time machining us into base 12 mathematics.
Themis Prime Heavily Populated, Bitterly Divided History Many worlds can support life; few allow it to thrive. Themis Prime was one of the rare eden of the Bleed, a world with a biosphere requiring only minor tweaks compatible with most of the major Combine species. Humans, Balla and Tavak all settled on this world, united […]
In the latest episode of their highly portable podcast, Ken and Robin talk moveable F20 fights, SF films of the 70s malaise, the Mystery Flesh Pit National Park RPG, and a syncretic Brazilian UFO religion.
In the latest episode of their self-referential podcast, Ken and Robin talk managing ensemble casts in RPGs, late 60s and early 70s SF film, playing Ken’s chrono-sidekicks, and the cult of Glykon the snake puppet.
“The last conscious effort which imagination made was to show me a livid white face bending over me out of the mist. I must be careful of such dreams, for they would unseat one’s reason if there were too much of them.” — Mina Harker’s journal, 1 October (26 July 1894) Dracula isn’t the only […]
In the latest installment of their explosive podcast, Ken and Robin talk the Efficiency Paradox, an anomalous Zillow floorplan, mid-60s science fiction cinema, and that time a meteor hit a torpedo factory.
Goliath Gas giant with many secrets Sullen, mighty Goliath dominates the outer reaches of the Themis System. The gas giant’s many moons are uninhabited apart from a few research, refuelling or prospecting outposts, although there are likely secret weapons dumps left by General Gatar’s forces hidden here too, concealed by the electromagnetic flux. Only Goliath-C […]
by Jay Godden, edited by Isaac Rolfe and Rob Heinsoo, art by Aaron McConnell & Lee Moyer Read the introductory post here. Origins: It’s said, mostly by dwarves (and their magic items!), that the first seven dwarves were carved directly from the mountains. The Smith God made a gift to each of the first seven […]
The Campaign The key to any Station Duty campaign: layers. Everything – every character, every faction, every location – should have a surface layer that’s immediately obvious, and hidden depths that must be uncovered. These don’t all have to be dark secrets or criminal schemes – it’s fine, say, to have the Lasers discover that […]
In the latest episode of their strongly moored podcast, Ken and Robin talk cosmic horror superheroes, zoo thefts, early 60s science fiction films, and the Enshu beach egg.