I couldn’t be more pleased that the second anthology of Birds strips, There Goes My Dream Job, includes a foreword by seminal game designer, and my frequent collaborator over the years, Jonathan Tweet. Jonathan, who these days makes Google+ his social media HQ, wanted to post it to the world at large. So here it […]
Please read these competition rules carefully. If you enter one of our competitions, we will assume that you have read these rules and that you agree to them. 1. To enter a competition you must be 18 years old or over at the time of entry. 2. No purchase necessary. 3. Only one entry per […]
I intend to continue posting behind-the-scenes development of the key Icons from the upcoming RPG 13th Age (at least the images that are, at present, available online). Here’s the description of the Lich King from the 13th Age press release: ” The Lich King was a powerful wizard who ruled the land in ancient times, […]
Happy Friday the 13th! I have a relevant announcement for today. The numerical synchronicity has me giddy, but furthermore, I’ve been keeping my mouth shut about this project for months now and I’m thrilled to be able to share the news. I’ve been drawing character designs for a new game by two very […]
During character generation, after determining why they want vengeance against the common enemy called Quandos Vorn, Gaean Reach players specify why catching up with him will prove a task of epic difficulty. Each supplies a reason of particular relevance to his own motivations and backstory. In the in-house playtest, it was determined that Quandos Vorn: […]
Welcome again to Scene Study, where we break down dramatic scenes in recent popular entertainment as they might play out in DramaSystem. In the Game of Thrones episode “The Night Lands” (Season Two, Episode 2) [stop here if you don’t want to know] Tyrion Lannister tries to assert his new authority as the king’s right […]
As I mentioned in an earlier post, this past weekend Jonathan Tweet spoke publicly for the first time about 13th Age, the new fantasy roleplaying game that he’s designing with Rob Heinsoo for Pelgrane Press. Players of 13th Age take the roles of fortune-seeking adventurers in a world where powerful individuals called Icons pursue goals that […]