James Semple and Yaiza Varona present the Ashen Stars theme. [audio:http://site.pelgranepress.com/wp-content/uploads/2011/08/Ashen%20Stars.mp3] http://www.pelgranepress.com/site/wp-content/uploads/2011/08/Ashen%20Stars.mp3Podcast: Play in new window | Download
Dan Harms continues his quest to review all Trail books with this review of Out of Time (in general) and The Big Hoodoo (in particular). Out of Time is a great scenario package if you haven’t purchased these scenarios yet, and each promises an evening of fun.
There is a review of Graham Wamlsey’s opening chapters of Cthulhu Apocalpyse here on rpg.net (9/10) Everyone was very happy with the scenario at its end. It was bleak, very Lovecraftian, and will be remembered as a gaming highlight by myself for many years to come. A lot of the credit for the excellent series […]
Here is a short review of Shadows Over Filmland by Simon Crowe. Overall whilst I would have preferred one or two scenarios were dropped to flesh out the others it’s still a great selection of scenarios, and I recommend it to any Trail of Cthulhu keepers looking for something different either as short one-shots or […]
Here is an in-depth review of Trail of Cthulhu by Michael Harnish. Mr Harnish understands why GUMSHOE is not “railroady”, too. By now it should be evident that I really love Trail of Cthulhu. I think it manages to capture the feel and style of HPL’s stories, particularly when played in Purist mode, with rules […]
This GenCon was definitely the best I’ve attended in very many respects. First, the con itself was packed, and the atmosphere was very upbeat. I was concerned that the absence of many creator-owned publishers might have affected this, but the residue of their presence (Games on Demand, for example) meant that their good work continues. […]
Episode 90 of Ron and Veronica Blessing’s The Game’s the Thing podcast focuses on Ashen Stars, with your humble game designer as the guest. Join us as we talk about the game’s premise, genesis, development process and additions to the GUMSHOE toolkit. Also up for discussion are Hamlet’s Hit Points, why players only think they […]