One of the major factions in the Eyes of the Stone Thief campaign is the Cult of the Devourer, a cabal of fanatics, wizards and fanatical wizards (wizardly fanatics) who worship the Living Dungeon as a god of vengeance. As outlined in the campaign (p. 302), the cult was originally founded, many ages ago, by […]
There are places where the Membrane between our reality and the Outer Dark frays, where things slip between worlds too easily. Some call these liminal spaces the Outskirts; the Ordo Veritatis, in its clinical way, refers to them as LMSLs (Low Membrane Strength Locations). Such places are often found on the edge of towns, in […]
In the latest episode of their elegantly logarithmic podcast, Ken and Robin talk abstract vs emotional rules design, Owen Luder and brutalism, and an Ohio-sized Ken’s Bookshelf.
In the latest episode of their lemon-squeezy podcast, Ken and Robin talk Ease vs Mastery in rpg design, TE Lawrence & Robert Graves, streams of SF illustration, and a Theosophist retirement community.
(Esteemed KARTAS patreon-backer Loius Sylvester asked some questions about The Dracula Dossier, and they were marginally more my wheelhouse than Ken’s, so…) I have been reading Dracula Unredacted alongside Klinger’s New Annotated Dracula and I am about halfway through both books. I have a few questions. 1) The dates in Unredacted do not match the Annotated. In […]
In the latest episode of their spritely podcast, Ken and Robin talk handling cost in rpg design, Chicago’s Midway Gardens, the changing face of festival circuit cinema, and time machining Japan’s WWII A-bomb.
The Dracula Dossier Director’s Handbook (DH) covers the present-day Legacies of the main members of the Crew of Light – Billie Harker, Tabitha Holmwood, Thad Morris and the rest, the descendants of the original group who battled Dracula. However, Dracula Unredacted reveals the existence of several other members of this fellowship who, for reasons sinister […]
A foe for The Esoterrorists / Fear Itself Border Dwellers break through from the Outer Dark into our reality after scenting the psychic spoor of groups in conflict. The dispute that draws them could be between adjacent communities, or between factions in a single town. A Border Dweller can turn any collective resentment into the […]
In the latest episode of their entirely surpelagic podcast, Ken and Robin talk simulation vs. emulation, dark fish, the Queen in Yellow, and the Brazilian vampire UFOs known as chupas.
Following on from this article – the advice to use Investigative Abilities as a checklist for an adventure applies doubly to Yellow King games. Unlike, say, Night’s Black Agents or Esoterrorists, where the player characters are highly competent and well-rounded investigators, Yellow King characters tend to be unusually narrow in their range of backgrounds, especially […]