See Page XX: The Trouble with Tasers

The following article originally appeared in an earlier iteration of See Page XX in June 2008. A column on roleplaying by Robin D. Laws The Trouble With Tasers Technology is ruining the storytelling business. Lately it seems like every new innovation of communications technology renders another classic plot device moot. GPS tracking, widespread closed circuit […]

See Page XX – February 2008

The following articles originally appeared on an earlier iteration of See Page XX in February 2008.  Tools, toys and transport are the theme for this issue of Page XX. Robin D Laws discusses the use of music to end scenes in GUMSHOE games, and James Semple provides some stings for Trail of Cthulhu. Jamie Maclaren […]

See Page XX – December 2007

The following articles originally appeared on an earlier iteration of See Page XX in December 2007.  In this issue, Robin D Laws discusses three ways you can resolve interpersonal conflicts in the GUMSHOE system. Interpersonal conflicts also feature in Mystic Moo’s Yuletide pantomime, and Simon Carryer reminds us of the fun of festive travel with […]

See Page XX – October 2007

The following articles originally appeared on an earlier iteration of See Page XX in October 2007.  October heralds the relaunch of See Page XX to fit in with the new look Pelgrane Press website. But it’s more than cosmetic; there are other changes – this month features more articles than we’ve ever had before. We have […]

See Page XX: How to Design for GUMSHOE

This post originally appeared on DyingEarth.com between 2004 and 2007. A column on roleplaying by Robin D. Laws [Ed.—This was originally an internal design document, but it should come in useful for anyone interested in GUMSEHOE background creation.] The GUMSHOE system departs from standard RPG design practice in a couple of significant ways. Neither of […]

See Page XX – September/October 2020

As we enter our ninety-sixth year of lockdown, we’ve lost all concept of space, time, and externality. If you’re looking for an introductory session to get your group into the Dracula Dossier, pick up this month’s PDF release The Dracula Vector. New Releases The Dracula Vector – An introductory adventure for Night’s Black Agents, which can […]

View From the Pelgrane’s Nest – Sept/Oct 2020

Current News: The Dracula Dossier in the Bundle of Holding Long-term readers of See Page XX will know about my very personal connection with the Dracula Dossier, and it still remains one of the Pelgrane projects I’m most proud of. The two-book core set (The Dracula Dossier Director’s Handbook, and Dracula Unredacted) together form a complex […]

Looking Glass: Saigon 1968

Pre-order The Borellus Connection now and get Looking Glass: Saigon 1968 free! Saigon, 1968: Vietnam’s “Paris of the East” is a hotbed of conflict and intrigue, from the CIA and the Viet Cong to Buddhist monks and Western media. Looking Glass: Saigon 1968 gives you a view into all this, as well as the city’s […]

See Page XX: What If They Seek the Book?

A column about roleplaying by Robin D. Laws A colleague currently running The Yellow King Roleplaying Game recently asked me what happens when one of your players determines to seek out “The King in Yellow,” the fictional play that brings mental dissolution and reality shattering supernatural effects to all who read it. The answer is: […]

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