The following article originally appeared on DyingEarth.com in June 2006. June brings us to the completion of work on our webstore. Substantial progress has also been made on all of our outstanding manuscripts, and what’s more, new roleplaying games in the pipeline – yes, that’s plural. And remember at the store, you may obtain a free […]
This short layout sample from The Compendium of Universal Knowledge originally appeared on DyingEarth.com in June 2006. For the Dying Earth roleplaying game, the Compendium includes more than two hundred adventure seeds, game statistics for eighty creatures, more than a dozen spells and cross references to all our other publications. The Compendium is also lavishly […]
The following sample article from the Dying Earth RPG‘s Compendium of Universal Knowledge originally appeared on DyingEarth.com between 2004 and 2007. The Asm Canon The asm is a demon-insect cross. They are primarily black in color, humanoid with compound eyes, and with other insectoid features such as their grinding mandibles and bristling antennae. In many specimens several large […]
As we enter the fifth month of lockdown, gaming continues to develop online. We recently attended (the first?) Gen Con Online, and were surprised by how busy it was – our panels will be appearing on our YouTube channel shortly. We’ve also reconnected with our friends at the Bundle of Holding to offer the Compleat […]
Current News: The Dying Earth RPG in the Bundle of Holding I sometimes joke that it should be actually be called The Un-Dying Earth RPG, because it’s still going strong since it became the game that spawned not just our company, but also, our company name. The celebrated fantasy novels by Jack Vance on which […]
This post originally appeared on DyingEarth.com between 2004 and 2007, but could prove useful for the many subsequent GUMSHOE systems. A column about roleplaying by Robin D. Laws On a fundamental structural level, RPG sessions are their own beast, and are unlike movies, TV, and books. However, these related storytelling forms are always worth looking […]
In the latest episode of their quartz-festooned podcast, Ken and Robin talk TPKs, RCMP misconduct, crystals, and The Mandalorian.
This post originally appeared on DyingEarth.com between 2004 and 2007. A column about roleplaying by Robin D. Laws Last summer’s Origins convention in Columbus, Ohio gave me a platform for an eye-opening experience, and not an especially pleasant one, at that. It made me want to sharpen my own game as a designer and self-promoter, […]
By Julian Kay Illustration by Aaron McConnell & Lee Moyer To conclude the series on curses, we’ll be discussing other ways a PC might become cursed in play . . . or inflict curses of their own. At No Extra Charge Magical items are the most common way that heroes encounter a curse. Early F20 […]
This post originally appeared on DyingEarth.com between 2004 and 2007. A column about roleplaying by Robin D. Laws I always thought that the great breakthrough of the roleplaying hobby into the pop culture mainstream would occur at a remove. As Hollywood’s obsession with brightly-colored genre properties ready for their CGI close-ups accelerates, I always figured […]