“Another queer happening, of a totally different kind, occurred four or five years ago. A woman‐friend and I were out walking one night in a lane near Auburn, when a dark, lightless and silent object passed over us against the stars with projectile‐like speed. The thing was too large and swift for any bird, and […]
In a virtual version of their popular 13th Age Monster Design Workshop, Rob Heinsoo, ASH LAW and Wade Rockett explore principles of F20 monster design and, based on audience suggestions, spitball a joy-eating fungal threat. 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run […]
Pelgrane Press writer and production apprentice Noah Lloyd readies himself for intrigue on twisting fantasy streets with his pick for favorite GUMSHOE ability. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, not finding them), and toward interpreting clues, solving mysteries […]
Cat Tobin, Pelgrane Press co-owner, managing director, and conspyramid head, zeroes in on the bedrock technique of mystery-solving as she reveals her favorite GUMSHOE ability. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, not finding them), and toward interpreting clues, […]
In the latest episode of their safely sheltering podcast, Ken and Robin talk remote play tips, secret museum scans, war movies you can nerdtrope into Yellow King RPG: The Wars scenarios, and USAF involvement in UFO patents.
We usually do our perennial GUMSHOE panel, the Investigative Roleplaying Masterclass, at conventions ranging from Gen Con to Dragonmeet to the Kraken. With the convention circuit suspended indefinitely, we thought it was time to do a virtual version of it, as part of our lockdown-inspired ramp-up of our YouTube channel. The live stream has now […]
“The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown”, to quote Lovecraft. However, when it comes to translating his fiction into games, unknown monsters can be tricky to handle. In a roleplaying game, the players need to be able to make meaningful […]
In the first installment of their new Play By Clip series, Robin and Gar invent a new flavor of GUMSHOE—and an ancient city of galactic mystery. Check out Mother of Cities. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, not […]
The GUMSHOE Community program is now even bigger! Earlier this year we launched the GUMSHOE Community program, making Ashen Stars content available to creators. We have now expanded the content available, and so the program now includes the following game lines: Ashen Stars The Esoterrorists Fear Itself TimeWatch If you’re not familiar with the Community […]
Kevin Kulp teases the upcoming Swords of the Serpentine as he reveals his favorite GUMSHOE ability. Or abilities. GUMSHOE is the groundbreaking investigative roleplaying system by Robin D. Laws that shifts the focus of play away from finding clues (or worse, not finding them), and toward interpreting clues, solving mysteries and moving the action forward. […]