Joining an extensive list of European languages including French, German, Italian, Russian and Spanish, Korean will be the next translation of 13th Age. Our newest licensees, Dayspring Games, sent us the picture below. “My name is Sungil Kim (on the left) and I work with Narim Park (on the right) at Dayspring Games. We are […]
Tag Archives: 13th age
Continuing Ken’s theme of looting 13th Age for GUMSHOE twists, let’s talk about monsters. In 13th Age, monsters have a sort of rudimentary AI – instead of the GM deciding to use their special abilities in advance, they’re triggered by the result of the attack roll. So, for example, if a ghoul gets a natural […]
Have you ever noticed that having one really beautiful set of mechanics next to another really beautiful set of mechanics leads to lots and lots of friction and unforeseen attraction between them? It’s like the set of a CW show up in this Pelgrane design space, sometimes. Here’s how to take the wonderful Relationship rules […]
We found the shark man washed up on the shore, north of the spot where the Old Wall reaches the sea. The others, eager as always to declare themselves free from the constraints of mercy, would not aid him. I gave him a share of my meager catch and went hungry myself. He ate sparingly; […]
Coming to you live… Well, obviously not live live – while I may be writing this from a hotel room in Indianapolis, it won’t be up on the Pelgrane site for a week. And for that matter, I’m hardly alive either, after the arguably best but very definitely longest four days in gaming. Let us […]
Gen Con is almost here, and we have some great seminars lined up. Pelgrane Press has also submitted a GUMSHOE panel as well as an overall Pelgrane Press panel, and we hope to see those go live soon. 13th Age Adventure Design Date & Time: Thursday at 1:00 PM Duration: 1 hours Location: Crowne Plaza […]
Pelgrane Press has received 15 nominations in 11 categories for 9 products in this year’s ENnie awards, in a field festooned with stellar games and publishers. And this year, 13th Age is up for Best Game, Best Rules, and Product of the Year. BUT WAIT, THERE’S MORE. Midgard Bestiary: 13th Age Compatible Edition from Kobold Press (designed by ASH LAW and […]
Over on the very active Google+ 13th Age community, Sean Dunstan has pulled together a complete list of monsters from the core 13th Age rulebook, the 13th Age Bestiary, 13 True Ways, and Eyes of the Stone Thief. John Clayton has kindly reproduced that here in table format; you can also download it as a zipped […]
Even as I write this, the indefatigable Chris Huth toils into the Canadian night, putting the finishing touches to The Book of Loot, our upcoming compendium of new magic items for 13th Age. The book’s crammed full of wonderful treasures and potent creations of sorcery, along with several items that we ourselves call out as utterly unforgivable puns. […]