This short adventure for the Dying Earth RPG originally appeared on DyingEarth.com in October 2004. This adventure by Steve Dempsey is for use as a diversion in your regular campaign and can be slotted in as the characters are travelling between locations. It’s suitable for Cugel-level characters, who encounter a small pool by the roadside containing […]
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This short adventure for the Dying Earth RPG originally appeared on DyingEarth.com in September 2004. Part two of an adventure by Steve Dempsey. This part of the adventure is very unstructured and is an opportunity to use Robin’s “Yes, But …” See Page XX columns. The adventure takes place in the PCs’ collective memory so it […]
This short adventure for the Dying Earth RPG originally appeared on DyingEarth.com in August 2004. by Steve Dempsey Amaranth is tall and willowy with a girlish bob of black hair. Her features are attractive but quite sharp. Her eyes are gray. She wears outmoded fashion from Aeons ago, a green military jacket with lapels and medals […]
This short adventure for the Dying Earth RPG originally appeared on DyingEarth.com in July 2004. by Steve Dempsey The mage Vanduk has promised to deliver a talk at a conclave. His reputation rides on the success of his demonstration. His talk is about how spell pervulsions are combined to make worthwhile effects, but his understanding […]
This short adventure for the Dying Earth RPG originally appeared on DyingEarth.com in June 2004. by Steve Dempsey Master Wilbon Sar, a member of the Scholasticarium, teaches XIIth Aeon Custom. Wilbon dresses in typical style of that period, that is to say cumbersome robes that splay out into a calf length skirt. They are […]
Over the years, we’ve released a number of one-shot adventures for our systems during Free RPG Day, and we often get messages asking us for the PDFs. As we know everyone’s looking for more gaming opportunities at the moment, we’ve collected them all here, now. All we ask is that if you download, run and […]
by Clinton Dreisbach “The Box” is an adventure for Owl Hoot Trail meant to be run over one session. It is a good introduction to the game and is suitable for one-shots, but can work as the beginning of a campaign. The structure is a little unusual in that the adventure is about two groups […]
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