The GUMSHOE system by Robin D. Laws revolutionized the investigative roleplaying game, and is the basis for RPGs that will appeal to fans of many genres: space opera, spy thriller, Lovecraftian horror and two-fisted pulp adventure — with more to come. Its central premise, though, can be challenging for newcomers to wrap their heads around. What […]
Tag Archives: esoterrorists
Halloween is drawing near, and you might be looking for appropriately spooky games to run for your players. Here’s a quick roundup of seven Pelgrane Press games and adventures that might fit the bill: Night’s Black Agents by Kenneth Hite – The designer of this mashup of the spy thriller and horror genres describes it as “The Bourne […]
Steve Dempsey has done it again! Kill Them and Take Their Stuff is a 15 minute Esoterrorists demo perfect for conventions and to give your players a taste of horror, GUMSHOE style. Esoterrorists Demo You can download the PDF here.
By Matthew Sanderson In the Aftermath of an Esoterrorist Generated Catastrophe Introduction The Ordo Veritatis would like to believe they continue to have the upper hand in their struggle against the Esoterrorist movement. However, in the upper echelon of the organization, there exists the seed of doubt. What would happen if the tables were turned […]
We are $375 from a free Esoterrorists and Fear Itself, thanks to the wonders of crowdfunding. Why not take a look at all the perks still available here.
News of an Esoterror bioscience expedition sends the investigators on a jaunt to the Brazilian rain forest, where they encounter the usual horrors of nature at its most fecund and ferocious. After a red-herring encounter with corporate forces intent on leveling the rainforest for beef production, they catch up with their quarry and find them […]
We have three new playtesting opportunities available at the moment. If you’re interested in playtesting any of these please email me with the name of the game in the subject field (e.g. Love of Money Playtest), stating whether or not you’ve playtested for Pelgrane before. The deadline for these playtests is the end of March. […]
A review of Esoterrorists: … the game does deliver on its promise. You could easily explain the rules to someone in 15 minutes enough so that they could play. You can also learn them enough to run the game in about an hour. There are some spots you’d still need the book (for tables and […]
As an Ordo Veritatis team dedicated to uprooting the occult menace of the Esoterrorists, the PCs are dispatched to investigate a series of strange mailings. Prominent intellectuals suffering from life-threatening illnesses receive packages from an untraceable group called the Hope Bombers. They promise to pray for the health of the recipients, who tend to be […]
The podcast The Game’s The Thing gives a positive review to The Esoterrorists. It’s a good intropYou’ll find the review starting at 26 minutes and 50 seconds. I was apprehensive about the system but I was wrong – it worked really well for me.