We sent the 13th Age manuscript to the printer last week. It’s a good feeling. The book looks great. I think you’ll be able to see the quality of Chris Huth’s final layout work for yourself. The magnificent editing job performed by Cal Moore is probably harder to see. Cal spotted innumerable problems and knew […]
Tag Archives: Rob Heinsoo
Obskures.de recently interviewed three-fourths of the creative team behind 13th Age. (Aaron McConnell was on deadline and chained to his drawing table that week.) In this installment, co-designer Rob Heinsoo is on the hot seat. obskures.de: How did you get involved in gaming, and how did you make the leap to becoming a professional? Rob Heinsoo: […]
The designers and developer did a seminar at Gen Con introducing 13th Age to an audience that had, up until then, only known of it through rumor and hearsay. We got this short video clip, and wanted to share: You can hear more about 13th Age this weekend at PAX, where Rob Heinsoo will appear […]
Dear 13th Age playtesters, For those of you who didn’t see the first playtest draft, welcome aboard for Round Two. And a big thank you to returning playtesters who sent feedback already. I’m happy with many elements of the current draft. It’s not done, but the pieces that aren’t in the official manuscript yet are […]