Halloween is nigh, so I’m going to stat up some spooky monsters—in this case, pirate ghosts! These restless undead might haunt the Iron Sea coast, the rivers of the Fangs, or the Midland Sea around Necropolis and Omen. You can find all sorts of ghosts in the 13th Age Bestiary, from the Petulant Never-Was to […]
Tag Archives: See Page XX
Gen Con has yet again swallowed up an issue of See Page XX, and so this is the combined August/September edition of your friendly neighbourhood Pelgrane update. New this month are the Trail of Cthulhu cluebooks, for all your note-capturing needs. Alongside our new Pelgrane-themed merch, they’ll let you demonstrate your Pelgrane credentials at your […]
Gen Con! It seems like forever ago, and yet it’s only a month since it finished. We had a particularly good time at Gen Con last year – our sales were up on last year, we had new and enthusiastic booth staff, and we won the Gold ENnie for Best Setting for The Fall of […]
One of my favourite bits of working on Hideous Creatures – and the infamous H*wk*ns P*p*rs, for that matter – was writing up the in-character handouts that accompany each monster. Part of the joy was obviously seeing what artistic wonders Dean Engelhardt would come up with, of course, but even if you’re not blessed with a brilliant […]
A 13th Age GM recently asked for advice on using backgrounds in a modern setting. At first I didn’t see the problem—”Former circus performer” should work the same in the modern world as it does in the Dragon Empire, right? But when I really gave it some thought, I saw the difficulty. “Former circus performer” […]
A column about roleplaying by Robin D. Laws One of my core dicta for The Esoterrorists setting is that its good-guy, anti-occult covert agency, the Ordo Veritatis, never turns out to be have been the secret villains all along. Although this horror game draws heavily on the technothriller, where betrayals of protagonists by superiors remains […]
A Dreamhounds of Paris scenario seed by Adam Gauntlett In which the Surrealists must decide whether a friend is worth going to the wall for. This scenario, and the character of Achille Flamant, is inspired by stories that first appeared in Leonard Merrick’s A Chair on the Boulevard, published 1921, available via Project Gutenberg. A Card […]
The upcoming Borellus Connection is a gigantic, titanic, cyclopean campaign for Fall of DELTA GREEN. It’s so huge, in fact, that it could not (in its original form) be contained by any binding ritual that could be worked by our printers. It was just huge. Therefore, we’ve a got a wealth of cut material from the campaign that […]
The Dragon Empire’s potential for rich stories and adventures isn’t even close to being exhausted—its various regions are left half-finished so GMs and players can have fun filling in the blanks, but we envision it being culturally, ethnically, economically, agriculturally, culinarily, and religiously diverse. Approaching a town on the sunny southern coast you might find […]
The Nest is aflurry this month with today’s news of the 2019 ENnie Award nominations. It is always an honour to be nominated by the hard-working judging team, and this year in particular we’re sharing the nomination field with an impressive breadth of games and industry colleagues. We’ve been nominated in four categories: Best Adventure: The Persephone […]

