Tag Archives: See Page XX

View From the Pelgrane’s Nest – April 2019

NEW! Shards of the Broken Sky I’m really delighted to reveal this month’s newest release – the sandbox adventure Shards of the Broken Sky, for the 13th Age Roleplaying Game. We originally commissioned this back in 2013, and since then, we’ve been hack and slashing the double-sized behemoth that was ASH LAW’s original manuscript. Rob Heinsoo’s […]

The Plain People of Gaming: All About The Numbers

Inspired by Ray Winninger’s seminal Underground RPG from Mayfair Games (which is sorely due a reboot), these parameters for Mutant City Blues let the players shape the future of their city, shepherding it into an era of prosperity or fighting against the tide as it’s engulfed in crime and corruption. Each parameter’s measured from +3 […]

See P. XX: Using a Game’s Core Activity to Sharpen Your Creature Design

See P. XX a column about roleplaying by Robin D. Laws A well-designed modular element for an RPG, whether we’re talking about a GMC, location, conspiracy, or occult tome, does more than extrapolate from an evocative premise. The text you write, explicitly or otherwise, indicates to the GM how it will be used in play. […]

View From the Pelgrane’s Nest – March 2019

NEW! Mutant City Blues 2nd Edition This month sees the release of the second edition of what I tend to think of as one of our hidden gems, which doesn’t feature in the spotlight glare of our social media, or release schedule, nearly half enough, but which I know has a really passionate following. If you’re […]

See Page XX – March 2019

Mutations and superheroes are our jam this month, with the odd Umbrella Academy and brilliant Russian Doll playing on Netflix, and the release of the new and updated second edition of Mutant City Blues. Play one of Mutant City’s Heightened Crime Investigation Unit, using your own mutant powers for good, to hunt down Enhanced criminals. We’ve still got […]

See Page XX – February 2019

  Love is in the air this month, and if you’re looking to spend alone time with a loved one, we have a delectable choice of date night activities for you, with the release of the second GUMSHOE One-2-One game Night’s Black Agents: Solo Ops, and the massive Cthulhu Confidential nine-adventure collection, Even Death Can Die. Or if you’d […]

Plain People of Gaming: Random Encounters of the Quade Kind

The Quade Diagram in Mutant City Blues is a wonderful thing – it’s a structure for mysteries, an investigative method, an in-world document and a tool for character creation. One thing it doesn’t handle, though, is helping pick a random mutant power for random mutant passers-by or indecisive players. The hack below is visually ugly, […]

View From the Pelgrane’s Nest – February 2019

NEW! Night’s Black Agents: Solo Ops and Even Death Can Die As everyone knows, the best way to dodge the hassle of trying to book a restaurant on a busy night is to stay in. And we’re on hand to help provide some SFW activities for any scheduled one-on-one time this month. New out this month […]

See P. XX: Converting QuickShock Foes to Baseline GUMSHOE

See P. XX a column about roleplaying by Robin D. Laws Should you decide to play The Yellow King Roleplaying Game using the baseline version of GUMSHOE found in previous games, such as Trail of Cthulhu, Night’s Black Agents, or The Esoterrorists, you’ll want to translate its Foe stats. You might also decide to snag […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.