Tag Archives: See Page XX

Suppressing Fire in Ashen Stars

By Robin D. Laws In this, the first in a two-part series, I’ll be looking at ways to inject additional combat options into your Ashen Stars games. Next month’s selections adapt existing combat add-ons first found in the Esoterror Fact Book to throwdowns in the Bleed. This column floats a new rule concept in unplaytested […]

The Tasty Fruits of Failure

An extract from the forthcoming Botts RPG Miscellany, Adrian Bott’s big book of GM’ing wisdom. By Adrian Bott   Some Games Masters fear failure – not so much their own, but the players’. For a none too confident GM, the thought that the players might experience failure can be daunting. Failure is generally understood to […]

See Page XX: GUMSHOE, Compartments and You

A primary goal, if not the primary goal, of fourth edition D&D is to bring balance to fight sequences. The latest build of the RPG mothership seeks balance across several axes: between players, so that everyone gets to be effective during a fight throughout combat, so that you can do something useful even after firing […]

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