Yearly Archives: 2015

Call of Chicago: The Girl With the #un9ry 3y3$

“You know how modern advertising gets everybody’s mind set in the same direction, wanting the same things, imagining the same things. And you know the psychologists aren’t so sceptical of telepathy as they used to be. Add up the two ideas. Suppose the identical desires of millions of people focused on one telepathic person. Say […]

13th Sage: Forgotten Monk & Drunken Monk

Greg’s Stolze’s 13th Age novel, The Forgotten Monk, is punching through Kickstarter goals for another 7 days. That’s Pat Loboyko’s wonderful cover art above. The earliest stretch goal summoned stat write-ups for several of the characters and monsters in the novel. My advice will be that the protagonist, a monk who acquires the name Cipher […]

Speeding to the Surrealist Dreamlands

Forget your shrooms, your blotter dots. For me the opener to the gateway of creativity was always speed. Gobble a handful of bennies and work through the night boom flash bang. Only problem I faced or so I thought was making sure I had enough canvases on hand to last through a period of explosive […]

The Plain People of Gaming: Keepers of the Dungeon

Eyes of the Stone Thief, the megadungeon campaign for 13th Age Roleplaying Game, is out now! Some of the many monsters trapped in the living dungeon are the Custodians – a group of earth elementals forced to serve the animating spirit of the dungeon. Ever since the Stone Thief was blinded when the Prince of Shadows […]

See P. XX: Lies as Red Herrings

Page XX A Column about Roleplaying by Robin D. Laws Out of the box, GUMSHOE’s lie-noticing ability, Bullshit Detector (or Assess Honesty as it is known in more genteel settings) addresses the central problem of its category. How do you give characters in a mystery story the ability to tell when people are lying without […]

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