Originally released for Free RPG Day 2014, this adventure is available as part of 13th Age Monthly Vol. 1, or on this page. The town of Harrowdale holds a treasure. An army of trolls wants that treasure. You must hold the town until the Imperial dragon cavalry arrives. You’re outnumbered and your forces are outmatched – and to cap […]
Author Archives: Simon Rogers
The London office has a Cat-shaped hole in it, as she settles back home in her native Ireland. The Dracula Dossier is progressing – Gar and Ken barely have a reflection left between them. Kevin has been editing and polishing the TimeWatch manuscript, and we’ve taken the management of communications for the project in-house – […]
This toy version of GUMSHOE introduces you to the basic concepts of the system which powers Trail of Cthulhu, Esoterrorists and Night’s Black Agents. Note, I’m not a game designer (whatever wikipedia says), and this version of GUMSHOE really is just for demonstration purposes. GUMSHOE was designed to power games which feature some investigative elements. […]
Here is an example of Trail of Cthulhu combat, in which three plucky adventures confront a crypt-dwelling corpse-eater. Dramatis Personae The consumptive Professor Oberon Lankwiller Player: Larry Health 5, [no rating in Firearms], Scuffling 4 Weapon: Webley revolver +0 Hit Threshold: 3 The brash Tag Hunter Player: Tina Health 13, Firearms 10, Weapons 8, Scuffling […]
For a minimal prep game, I use a potted version of the suggestions in the Trail book, that is, work backwards from the Horrible Truth to the Hook. I’ll do this now on the fly. Horrible Truth Professor Legato is a puppet controlled by Mi-Go. He is performing sinister experiments on paid subjects. The Mi-Go […]
It was our intention with Eternal Lies, our epic Trail of Cthulhu campaign, to create a book to be brought alive by actual play, not just a handsome shelf-filler. And so it’s proved, with an Eternal Lies Keeper’s Community on Google+, advice and historical props over on the Yog-Sothoth forum, an interactive campaign map and […]
Cat Tobin is off back to Ireland in a few days, so in the meantime we’ve been planning how Pelgrane Press will level-up under its new management, with improved marketing, better organised play and (my favourite) spending more time playing games and attending conventions. Mark Fulford of sister company ProFantasy Software has been working on […]
The Archmage’s Orrery has won the silver ENnie for Best Free Product. Download it here. Tales of the 13th Age is our free organized play program for the 13th Age roleplaying game. Each month’s adventure is designed so that GMs can customize it for their own group, but players can easily bring their characters to […]
GUMSHOE doesn’t care. It doesn’t care whether a clue is easy to interpret, like a matchbook with a phone number on it, or as hard the Van Gaal code. It doesn’t care what a clue is; a physical object, a realisation, an NPC’s throw-away comment or a simple signpost. It doesn’t care where it is […]
Today, I can announce a big change for the better at Pelgrane Press, but before I get to that, let’s consider other Pelgrane news. First, our new releases. Accretion Disk – an expansion book for Ashen Stars, featuring new equipment, ships, deckplans, hot contracts, new alien enemies and new playable species. Temples of the Frogfolk […]