by Casey Peavler The Werebeast is a player race that gains +2 to Strength, Dexterity, or Wisdom. Once per month a band of hunters come in from the wilds, leading a cart drawn by a pair of magnificent white elk. Their cart is loaded with animal pelts of every description, tools and weapons crafted […]
Author Archives: Beth Lewis
Here at Pelgrane Towers our production has been ramped up significantly in the last year or two so our stable of very talented artists are becoming overworked. We are in need of fresh meat. I get a lot of emails from artists offering their portfolio and services who clearly haven’t looked at our books to […]
by Jason Morningstar These tables are a small part of Fight Fire, a firefighting supplement for Fate Core written by Jason Morningstar. The Fate Core Kickstarter has now funded. Make Your Own Alarm Call These tables are designed to quickly generate fire department alarm calls. They are weighted toward the mundane and routine, but […]
by Paula Dempsey A little before dawn on Friday 21st December I was awoken by the sound of thunder. It felt like the cowshed roof was about to cave in. Mindful of the date, I hoofed it outside expecting to see the sky roiling and the drinking trough boiling, the face of a wrathful deity looming […]
So you’ve got yourself a copy of the fantastic new RPG, 13th Age. You’ve printed out the free PDF you get when you pre-order and you’re raring to go but your players aren’t as enthusiastic. They want to give it a go but maybe not a full session, maybe just a taster, an hour or […]
Jontheman over at TheRPGSite.com has reviewed the new music for Ashen Stars, All We Have Forgotten, by James Semple, Marie-Anne Fischer and Yaiza Varona. All in all it’s an excellent album with some great music, and it’s suitable not only for Ashen Stars but for any science-fiction game. I can see this music working well […]
Christmas has come early in Pelgrane Towers, even old HPL is excited. We would like to share our Christmas cheer with you in the form of a sleigh-full of Page XX goodies. You will experience the festive delights of the Feast of Gold, the mid-winter celebration in 13th Age’s Dragon Empire. Lowell Francis has placed […]
by Graham Walmsley [Editor: Graham Walmsley created the award-winning Cthulhu Apocalypse setting for Trail of Cthulhu. His latest publication is Scott Dorward’s Fairlyland scenario for his game Cthulhu Dark.] People often ask me: how can I publish my setting? What should I do? And, because I didn’t know the answer, I asked various successful publishers. […]
by Lowell Francis NUTSHELL In the Empire of the Claus, Joy = Duty. The snow-dusted land of England shivers under the heavy yoke of the Kringle. But a small band of revolutionaries gather to strike back against the tyrannies of St. Nick and his red-booted thugs. GM BRIEF The Industrial Revolution changed everything, shifting […]
By Robin D Laws In DramaSystem, the engine of our upcoming game Hillfolk, GM-run characters who appear on a regular basis are called recurring characters. This denotes their importance to the storyline and the main cast of player characters. The series protagonists care about them enough to seek emotional rewards from them, engaging them in […]