Author Archives: Noah Lloyd

RPG Theme Tunes, and the Esoterrorist Theme

The following article originally appeared on an earlier iteration of See Page XX in April 2008.  You can find James’ soundtracks for Trail of Cthulhu, Night’s Black Agents, and Esoterrorists. by James Semple As a composer and roleplayer, I’ve been very interested in using music in my games. At the moment I game once a week […]

See Page XX: Give a Clue – Giving Out Clues in GUMSHOE

The following article originally appeared on an earlier iteration of See Page XX in April 2008.  A column on roleplaying by Robin D. Laws Give a Clue The heart of the GUMSHOE system is its method of ensuring that players always gather the clues essential to the solution of a mystery and lots of other […]

View from the Pelgrane’s Nest – April 2008

The following article originally appeared on an earlier iteration of See Page XX in April 2008.  News from Pelgrane Press We’ve had a great month, although some shipping issues have reared their ugly heads, mainly with shipments from the US taking their time to reach Europe. We’ve fixed those now. Leonard Balsera’s Profane Miracles, another fastplay […]

Sea Transport in the 1930s

The following article originally appeared on an earlier iteration of See Page XX in February 2008.  You can also read Simon’s articles on 1930s Rail Transport and 1930s Air Transport. an article for Trail of Cthulhu by Simon Carryer While by the 1930s, diesel engines were revolutionising rail transport, and giving birth to a burgeoning flight industry, […]

Props as GM Tools

The following article originally appeared on an earlier iteration of See Page XX in February 2008.  Distractions are Your Friend Using Props and Toys in Your Game by Jamie Maclaren Role-playing is a very specific type of group interaction, but many of its features are not unique. There are many activities that involve sitting, talking, sharing […]

See Page XX: Sting, Sting, Sting – Ending Scenes with Music in GUMSHOE

The following article originally appeared on an earlier iteration of See Page XX in February 2008.  Find James Semple’s stings for Trail of Cthulhu here, and you can also find the soundtracks James composed for Trail of Cthulhu and Night’s Black Agents. A column on roleplaying by Robin D. Laws Sting, Sting, Sting A GUMSHOE issue […]

Stings for Trail of Cthulhu

The following article originally appeared on an earlier iteration of See Page XX in February 2008. Media composer James Semple has created some musical stings for use with Trail of Cthulhu. James has worked with Cthulhu before (in a manner of speaking), creating the intro to the excellent Yog Radio, and he composed a Trail of […]

Dr. Lucius Quade’s Super Powers

The following article originally appeared on an earlier iteration of See Page XX in February 2008.  Ten years after the Sudden Mutation Event, 1% of the population will possess Class A mutant powers. Dr Lucius Quade of the Quade Institute in Your City will have created his seminal diagram which maps out the connections and defects […]

View from the Pelgrane’s Nest – February 2008

The following article originally appeared on an earlier iteration of See Page XX in February 2008.  News from Pelgrane Press Short and sweet. The blog has more Pelgrane details and a caption competition. This month we’ve released Fields of Silver, Lynne Hardy’s Turjan-level adventure, and Ian Sturrock’s Esoterrorist adventure Albion’s Ransom. Playtesting The Mutant City Blues and Stunning […]

Rail Transport in the 1930s

The following article originally appeared on an earlier iteration of See Page XX in December 2007.  You can find Simon’s previous article on Air Transport in the 1930s here, and Sea Transport in the 1930s here. an article for Trail of Cthulhu by Simon Carryer The 1930’s was a period of great innovation in rail technology. The […]

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