Category Archives: 13th Age

13th Age game

Jonathan Tweet Talks 13th Age at EN World

This interview originally appeared on EN World on 17th May 2012 and is reposted here with their kind permission. Jonathan Tweet is co-designer with Rob Heinsoo of the 13th Age fantasy roleplaying game. He has numerous games to his credit including Ars Magica, Over the Edge and 3rd edition Dungeons & Dragons®. So first things first. “13th Age” […]

Behind-the-Illustration: The Diabolist

“The Diabolist controls fiends and tampers with forces even the Archmage avoids. She likes her victims screaming and her chaos pure while claiming that the demons she summons would otherwise overwhelm the Great Gold Wyrm who seals the Abyss. There are two differences between her and her demons: First, she likes keeping destruction personal rather than […]

Behind-the-Illustration: The Emperor of 13th Age

“The Emperor rules the world’s greatest human kingdom, known as the Dragon Empire for the mounts of its mightiest warriors. All the signs suggest that the age is turning, but will the Empire fall or shift to a new balance?”  –From the 13th Age icon teaser description. The final illustration of the Emperor digitally painted by […]

Behind-the-Illustration: The Priestess of 13th Age

“The Priestess hears all the Gods of Light and speaks for those who please her. She is part oracle, part mystic, and part metaphysical engineer, since she created the Cathedral, an ever-expanding temple with rooms or entire wings for each of the faiths she favors.”   –From the 13th Age icon teaser description. Lee Moyer really made […]

Behind-the-Illustration: The Dwarf King of 13th Age

“The Dwarf King is lord of Forge, the dwarves’ new homeland beneath the mountains. He’d love to reclaim the dwarven Underhome lost to war against the dark elves and the creatures of the deeps. But now that the Empire is stumbling, the dwarves find themselves manning the mountain walls that shield the Empire from the orcs […]

13th Age Playtest: A Letter from Rob Heinsoo

Dear 13th Age playtesters, For those of you who didn’t see the first playtest draft, welcome aboard for Round Two. And a big thank you to returning playtesters who sent feedback already. I’m happy with many elements of the current draft. It’s not done, but the pieces that aren’t in the official manuscript yet are […]

This site uses cookies to offer you a better browsing experience. By browsing this website, you agree to our use of cookies.